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Darach

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Darach

Kurnoth Hunter of the Ironbark War Glade

Darach is a 20 year old, 12’4″ Kurnoth Hunter. Their bark is coloured white with glints of silver and foliage of aspen yellow. They carry both a massive hunter bow, as well as a Greatscythe into battle.

Darach is a young Kurnoth that emerged from his soulpod in the midst of an ongoing battle. His first memories are fighting alongside the dwarves of Chamon, driving back an incursion of chaos. The counter-offensive took them to the Allpoints, but the battle turned on them. Most of the other Aylvaneth perished, however, due to the sacrifice of the dwarves, a Branchwych was able to recover many of the Lamentiri. Darach was the only Kurnoth whose body survived, but he swore to honour the dwarves’ sacrifice for his kin. He joined the binding with one of these dwarves, a young(ish) Irondrake named Bryn. Bryn did not survive the process. Darach mourns his loss but has lost none of his determination to protect the dwarves in all the realms. He remains uncertain of other races, finding many of them strange and unpredictable.

Investigate the Interloper

During the brief calm in Drakengrad, the interloper, who ruined The Cult of The Dragon’s first attempt to resurrect their patron, made themselves known to all in the region. You’ve chosen to pursue this mysterious figure in an attempt to uncover their designs for Drakengrad.

Protect the Resurrection

In the brief calm that swept over Drakengrad, The Cult of The Fell Dragon have made preparations to perform a new ritual to resurrect their dread patron. You’ve chosen to head the defense of one of the ritual sites at one of the various Sentinel Bones across Drakengrad.

Halt the Resurrection

With the Free City reconstituted as best as Drakengrad’s brief calm would allow, its defenders stand ready to oppose The Cult of The Fell Dragon’s attempts to resurrect their dead god. You’ve chosen to head up one of these forces, marching out to one of the Sentinel Bones to disrupt the ritual.

Investigate the Interloper

During the brief calm in Drakengrad, the interloper, who ruined The Cult of The Dragon’s first attempt to resurrect their patron, made themselves known to all in the region. You’ve chosen to pursue this mysterious figure in an attempt to uncover their designs for Drakengrad.

Protect the Resurrection

In the brief calm that swept over Drakengrad, The Cult of The Fell Dragon have made preparations to perform a new ritual to resurrect their dread patron. You’ve chosen to head the defense of one of the ritual sites at one of the various Sentinel Bones across Drakengrad.

Halt the Resurrection

With the Free City reconstituted as best as Drakengrad’s brief calm would allow, its defenders stand ready to oppose The Cult of The Fell Dragon’s attempts to resurrect their dead god. You’ve chosen to head up one of these forces, marching out to one of the Sentinel Bones to disrupt the ritual.