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Heroes of the Weave

The Weave is woven by the countess lives of the Mortal Realms. That said, there exists a select few that rise to that of the Hero. Those that do, whether benevolent or malevolent, are the focus of our stories. They seem to bend the Great Weave around them. Because of this, it is their stories that we focus on.

Heroes of the Weave represent the characters that we play, whether that be on the tabletop in Age of Sigmar, or Warcry, in Soulbound, or within Warhammer Underworlds. The following Heroes are the those that are currently being tracked within the Great Weave.

Swarm-Commander Vreek Spitefur

The primary lieutenant of Craven Klaw and commander of the Slidecrown invasion swarm Vreek is a surprisingly cunning and ruthless commander willing to sacrifice has many skaven to get the job has it takes. 

Hashrakul the Interfector

A brash Goroan Myrmidon, Hashrakul has been tasked with sifting the worthy from the weak among the Heresiarch’s Synod. The veteran pit-fighter is distinctly unimpressed with his new charges.

Doranii

The Four-armed Witch. Saviour and doom of Yuewall

Lord Arthur Keldenor

Head of the House of Keldenor and prophet of the fallen god of Death Lauchon the Soulseeker.

Escarosht the Adamant

Templar Champion Escarosht the Adamant is the leader of the forces of the Templars of Our Burning Saviour on the Slidecrown Isle. As his forces’ mission was to pursue and eliminate a fugitive, the enlightened Aviarch’s forces mostly consist of lighter units than is usual for Templar forces.

Annan Lyre

A Fimirach on a death-quest to find a new queen to serve; the last living child of Meargh Wizard-Queen Mana Myr.

Maiden Athea

Beacon to the drowned and accursed guide to the damned First Fleet of Tira Gnok

Captain Lé’ertha Leaf-Wind, Hero of Reaver’s Glory

Believed to be dead during the battle of Reaver’s Glory, Lé’ertha crawled from the wreckage of the modified Arkanuat Ironclad “Sunbird” and was later crowned a hero for her efforts. Lé’ertha now captains her own crew and is currently in search of a new ship, and her former master.

Timur Blackheart

    • Abhorrent Arch regent, Lord and ruler of Crowfall Manor and the Miremarsh in the realm of Shyish.
    • A bit about where he lives and what he is currently doing.

Ginzrot

A Wandering Ironjawz Brute, seeking worthy opponents for single combat.

“Scourge” Chloranthy

Chloranthy is a Melusai Shroud Queen who was stolen as an egg, and raised by her clan’s enemies. She now commands her own force of capable warriors and is set to stake her own claim across the realms.

Khaelshara

Captain of the Benediction’s Lament, seeking to reforge the old order of the realms in blood and shadow.

Kor’Sul the Crimson Dawn

Kor'Sul the Crimson Dawn was born during a fateful celestial event known as the Eclipsian Convergence. As the twin suns aligned and cast the world into temporary darkness, an ancient Slann Starmaster harnessed the power of the celestial energies to create a host of...

Thorburn McIlvain

TBA but primarily a Dwarf merchant captain who has traded the standard kit for a boarding axe and a harpoon gun. 

Wrakrennch

Wrakrennch was a Skaven who actually hailed from Clan Gritus. This calls the status of his being a Master Moulder into question, as he was not trained by Clan Moulder. However, he is highly intelligent, and possesses comparable skills and knowledge to the those of the...

Clacker Smacker

Just a skeleton who fell in love with his mortal enemy, the dreaded warhammer.    The spark of forbidden love allowed Clacker to break away from his egoless life as he gained sentience. Now there is nothing he enjoys more than spending time with his beloved...

Bernie Brightsky

Bernie “Bumbles” Brightsky grew up on a small farm, surrounded by animals that he cared for deeply.

Kurnal Smouldertree

Kurnal Smouldertree is a retired Sylvaneth warrior and veteran of battles in the Realm of Aqshy.

Ceda_Kuru_Qan

Ceda_Kuru_Qan

The Stalwart’s Rest was packed with off duty city guardsmen and women, but the mood was sombre. Many were deep in their cups, trying to drown the horrific memories of their most recent foray to the Petrichor coastline to fight back the creatures emerging in ever...

Sow “The Shadow” Om

Sow “The Shadow” Om is a average Blitz Bow player turned coach, known for his speed, agility, and mastery of stealth and deception. 

Crystalis Runestar

Crystalis rose to prominence within the Excelsis scene after successfully punching a local mob boss through a wall, and straight into the end-zone of a hidden blitz bowl game happening in the street adjacent to the pub they were drinking in.

Bloodspilla Spikeybowl

Bloodsplilla may well be one of the cunnin’nest orruks you’ve ever met. Able to count all the way to 16 he quickly rose to become the de-facto coach of the local orruk team(s). It was about then that he gave himself a last name in honour of his excellence, and has...

Brokk Madden

Brokk is a fresh new face on the Blitz Bowl scene, seeking not only wealth, but glory for his his skyport Barak Nar.

Char

Char’s Soul pod was in the forest as it was burning down. He was the first to awaken back then, now given the title of Ancient this treelord will do what Alarielle needs.

Dunn da Libratedd

A Dankhold Troggboss, altered by mechanical Ironjawz and forced to work for his masters, only to be freed from their shackles and lead their Liberated Troggherd!

Templar Captain Areshtur the Ardent

A Tzaangor Enlightened serving as the Captain of the Templar vessel “Pyresoul”, it has been Areshtur’s mission to bring the Archprophetess Sytarith the Intricate to Furyoth Dell, to follow her visions in the name of Our Burning Savior.

With the Pyresoul anchored in the harbour of Civilia, he and his Tzaangor Corsairs have taken to undertake expeditions as well, to maintain the supremacy of Chaos forces in the area.

Saga and Runar Bugmansbur

The Bugmansbur Twins, Saga and Runar, are alechaeologists dedicated to the excavation and restoration of the ancient brews of the Khazalid Empire. Their guild company, The Sons of Bugman Alechaeology Expedition Company, has so far conducted digs in three Realms, with the twins vigilant of opportunities to feasibly explore others. They hail from Barak-Hirn, where their father – Barliman Bugmansbur – runs the beer hall that is their company headquarters.

Hazhtur the Stonewalker

Once, Dhaozy-Khaozul Hazhtur was the foremost Daemonologist in the Lamastian Empire and held a seat upon the Council, until the Curse of Stone began to take hold. Now, Hazhtur the Stonewalker treads the path of exile and damnation as the first Ghrask-Khaozul, in an attempt to avoid a fate worse than death and take revenge upon those that wronged him.

Krawk Splinebreaka

Leader of Da Swamp Plunderaz or Plunderaz has they call themselves. Kill boss on a Gnashtooth named Roxanne. The his Stikka “Giant kills” he terrorizes Rondhol and surrounding area.

Grolov, Dadwar of the Nashwan Covenant

Originally an aelvish merchant from the Lahar wastes, Grolov rose above his simply life when he witnessed first hand the ascension of Nashwar Rua. Blinded but given the gift of prophecy, Grolov has taken the role of Dadwar—High judge and executioner— and travels about the land proclaiming an end to come.

Lady Maemori

Lady of the court of Tira Gnok, blood soaked aristocrat and manipulator of men.

Craven Klaw

After the events of the bleed and Clan Iron Klaw lucrative dealings with Company forces the ruling council in Rat-Golem capital Borrow located in Chamon has dispatched Craven and his swarm legion to investigate the turmoil happening in the Rondhol area.

Mighty Lord of Khorne Varon Skullhunter

Co-Leader of the Iron Bloods, Mighty Lord of Khorne Varon is fighting to save his soul from Khorne’s damnation. Bound to the Brazen Anvil of Skullgrinder Irox, Varon and his Iron Bloods warband must help the weaponsmith forge a terrible weapon of power for the Blood God’s forces. Lord Varon settles his matters upfront with a battle axe and has no patience for all manner of chicanery.

Skullgrinder Irox Bloodforged, Chosen Weaponsmith of Khorne

Marked by the Bloodforged iconography of Khorne, Irox is one of the Blood God’s chosen weaponsmith. Using the Iron Bloods, they scour the realms for resources to forge weapons of terrible power that rivaled the Eight Lamentations. With them, the Blood God’s forces would drown the realms in blood once more. 

The Briarbrood Branchwych

Matriarch of the Brashbriar Brood. Only the scythe she carries sets her apart from her sisters. Without it, she is just one more bestial, insane dryad.

Tana Twicesworn

Once a Freeguild Captain in the Free City of Illusadel, the woman now known as Tana Twicesworn has suffered a long, cruel fall to Chaos and yet still marches forward day after day. She now serves the Ulguan city of Forgelight, leading its emissaries on expeditions beyond the night-shrouded forests from whence they hail.

Amphillis

Tidecaster of the Fangs of the Deep, Envoy to Khardihr

Lord-Celestant Tcimmera Skybrow

“Cower behind your walls and close your gates if you must. Beyond them, tens of thousands suffer, and I will not turn a blind eye to them.”

– Lord-Celestant Tcimmera Skybrow

Gondrysdassnir, The Brightlord

One black dragon saw through the guise of tyranny and seeks the bring down the regime of darkness that tries to call over his forever longing life, as the curse used to birth him burns him from the inside out.

Once that dragon burned away it’s life, Gondrysdassnir was birthed in that dragon’s stead. The dragons scales are a midnight green as custom for the black dragons, but what differs is his drakeblood curse given to him by the dark magic of Order Serpentis his breath started to leak through his scales specifically around his chest. He sets his sights in the lands of Ghur to take it’s savagery.

Kyra Frostbone

The youngest daughter of the tribe’s Matriarch, Kyra has made a pact with the First Prince to bring ruination in his name in exchange for control of the tribe.

The Lighthouse Keeper of Tira Gnok

Temperament The Keeper is a mysterious figure, his face shrouded by hood and shadows.. None know of his life before taking up the mantle, or where he disappears to for long stretches of time.Despite this secrecy, the keeper is a remarkably outspoken individual. He is...

Elanor Fordreth

First daughter and warden of the drowned city of Tira Gnok. Burdend with the soulblight curse she leads her people, living and dead, to defend what remains of their home.

Valdyr, the Hollow Guide

Valdyr the holllow guide is the leader of the Stiffling procession.

His first faits d’armes was the lake Bykaal campaign under Reikenor command where he fought for the Perpetuals coalition alongside The Bleak Chewers, an Ogor Mawtribe.

Sergeant Tapper, Chronicler of Grey Company

Sergeant Tapper (not his real name - like many members of the Guard Companies of the City of Khardihr, he goes by a nickname given to him by other members of the Companies) recently became the Chronicler of Grey Company after the death of Lieutenant "Happy" Hollistan...

Privateer Admiral Klaus Haft

Privateer Admiral Klaus Haft is the current leader of “Haft-Eye Services” a well known mercenary company based out of Tempest Eye that  is composed of a number of humans who operate on the ground, and Duardin who patrol the sky’s above. Haft is ambitious and eager to be noticed by the council, which he hopes to sit on one day.

Ratcyst Gall

Ratcyst Gall is the mysterious benefactor of the White Hand Tribe and acts as their Hellspeaker. It is through his whispered counsel that Airk Thrall-Maker and his warband now make for the hardy flesh to be found in Civilia’s Ruin.

Urgoth Skullsmasha

Urgoth and his warband the Spookbustas wander the realms looking for loot and fights. While their strange leader and his shiny hat act oddly at times, he shows a sharp instinct in battle and ability to krump his enemies. Having recently arrived in Rondhol, Urgoth and his Orruks have been caught up semi-willingly in the local Waaagh of Da Choppas.

Sorrah Nikos

Sorrah Nikos is the mastermind behind the chaos and conquest of Civilia’s Ruin. Once disguised as a kind and cordial doctor, trapped alongside Civilia’s citizenry in an unexpected cataclysm, she has since emerged as a Magister of Tzeentch, claiming the town as a personal testing ground for numerous foul experiments.

Argannon

Renegade Beast Master of Nautilar, Leader of the Fangs of the Deep, Unseen Scourge of the Daggertooth Coast

Khrovar Blackmaw

The infamous Captain of the Bloodsunderer, with teeth stained black like the dark of a Bloodletter’s blade. They say his words are just as fiery as the forges of The Brass Citadel. He has some features akin to a Flesh Hound, including dark frills around his neck (these give him the local nickname “Darkfrills”) and a keen nose for treachery.

Lord Haddrik Carminnio

Acting as the Prime-Navigator for the Dread Myriad, Lord Haddrik Carminnio believes himself to be uniquely possessed of the skill to perform the task of guiding the Myriad’s fleet back to its ancestral waters in Rondhol to finally claim the trade routes of The Svlind for their lineage.

Lord-Relictor Herakes and the Blackhammers

They’re an Exemplar Chamber of the Anvils of Heldenhammer, so they field a lot of Paladins, among them Améline’s old Retinue of Retributors. It’s an old Chamber, and has fought through some of the fiercest conflicts the Stormcast have fought in the Age of Sigmar. They are named after the legendary folk hero, simply known as Blackhammer.
What’s agreed is that this figure was a hero, who constantly risked their life for the benefit of others, and yet somehow always survived despite the overwhelming odds that they were faced with, constantly cheating death.
A death god, and Nagash is the one that is popularly ascribed this role but it could have been another one, took this quite literally, and soon began hungering for Blackhammer’s soul, for a mortal to escape their clutches so many times had become a blow against their pride. However, no matter what this death god did, they could not prove that Blackhammer had prolonged their life with fel powers, or seize their soul by force. In the end, they opted for patience, for it seemed that Blackhammer still aged as all mortals do.
When Blackhammer finally breathed their last, the death god smiled, and waited in Shyish for their soul to arrive… But it never did.
The death god scoured the Realms, but could not find Blackhammer’s soul. It seemed that, however they managed it which no one to this day knows, Blackhammer had cheated death one last time.
The Blackhammers, being Anvils of Heldenhammer and thus constantly at war with Nagash, loved the version of this story where the Great Necromancer was the one that tried to take Blackhammer’s soul. They took up their name in their honour and strive to emulate them, both in heroics and in their defiance of death and its masters.

As of this moment, the Blackhammers are counted as destroyed, wiped out by Archaon’s forces at the All-Points during the events of BR: Morathi.

Herakes, Brother of the Stars, Anvil-Bearer, Who-Carries-The-Firmament-And-Laughs (like this title is a translation of a word from his old long-dead tongue), Herakes the Spirit-Forge, and many other titles, was the Lord-Relictor of the Anvils of Heldenhammer. He was an ancient folk-hero from the long-bygone days of the Age of Myth, a man attributed with many legends and tall tales, some of which are true, though when asked about them he’ll simply smile and move the conversation away from the topic. He guided the Blackhammers in matters spiritual, mental, and ethical. Valued for more than just his hammer-arm, he brought great wisdom with him to his Stormcast siblings, as well as a great capacity for listening. More than just a brother, he was a mentor, a friend to many.
He was the first one who figured out why Améline seemed to have lost so much of her humanity, identifying her deaths and Reforging on the Anvil as the cause. Herakes tried to limit her self-sacrificing tendencies to preserve her humanity, but he largely proved unsuccessful in this, much to his dismay. It greatly saddened him when Améline left the Blackhammers to become an Errant-Questor, but he had hopes that she would find success on her quest. He continued to guide the Blackhammers, and always had time to give that guidance to Améline whenever their paths crossed.
His life took a drastic turn in a battle against Ossiarch Bonereapers. He perished during that battle, itself not an unusual occurance, but this time his soul-lightning struck a Morghast mid-flight. Somehow he fused with the Morghast, and his whole soul overpowered the fragments of the others, gaining incomplete control.
In his confusion, all he remembered was that Améline was in Misthavn. Warring against the original personality of the Morghast unchained from Nagash’s domination, he took flight towards the City of Scoundrels to reunite with his Stormcast sister. Along the way the Morghast-Herakes would meet up and travel with a pyromaniacal grot called Snazag.

Baron Torglos Grubwood

Baron Torglos Grubwood

Baron Torglos Grubwood “Darkoathbane” – As Castellan he holds the command of Weeping Tor when the Grand Master is absent. As a Lord of Plagues he personally marshals the Blightking battlelines when the Order marches to war, along with other mortals/beasts that accompany them.

Aengellania Tearworn

Aengellania Tearworn was an old Soulbound Scinari Cathallar even before the Age of Chaos began; some whisper that she was among the first to be inducted in those ranks. She has never substantiated those claims, instead focusing on supporting the mental and physical well-being of her Soulbound comrades. There are rumours that this devotion even extends to Soulbound that have already died, that she is secretly working to find a way to reverse the shattering of their spirits upon death.

Though nobody knows if this is the case, none can doubt the deep love Aengellania feels for her comrades, the joy that she experiences when she learns from them, and the loss she plummets into should they perish.

Glelch Flyborn

Mortal champion of Nurgle tasked with spreading the Emerald Blight, a disease that causes boils that explode into pools of vibrant green sludge. Septicux  the Alchemist, A Great Unclean One is the patron and plaguebrewer for Glelch's plaguehost

Eternal King Ptolemy

A true believer in Nagash, Ptolemy's armies clatter across the Mortal Realms, giving the choice to all they encounter: Kneel before death, or join him in it.  (Detailed lore to come)

The Gorewrought

The average Free City inhabitant’s image of the Blades of Khorne is that of brutish, musclebound warriors, possessed of fearsome bloodlust and a blind disregard for personal safety that sees them hurtling into the enemy with an axe in each hand. Berserkers and...

Varrag Da Wall

The story of Warboss Varrag leader of Da Skullkrushas, as told by his lieutenant Barrok One Leg.

Comm. Shmidlapp

Commodore Shmidlapp's career had always  been a minor one… that was - until he and his crew started to receive visions of vast treasure within the Furyoth dell.Deciding to take up the opportunity, he and his crew set off for Ghur. But just as they had reached the...

Konn Vashvul Dune

All paths of destruction are pathed with good intentions…on the surface of greenskins.

Raknok Poisontoof, Tolltaker

Faction: Malevolent Sellswords (Raknoks Rancarous Gitz)
Species: Hobgrot
Rank: Tolltaker (Paymaster)
Leader of the Rancarous Gitz

Even for a Hobgrot there is little to like about the bloated leathered flesh of Raknok, he has delighted in engorging his appetites for years and takes great delight in having snotling attendants oil his bloated stomach to attend the grandeur of his wealth. In other societies he would be repugnant, greedy, foul and loathed, but amongst hobgrots such vain self importance and greed is a celebrated trait, truly a paymaster with the time and cunning for such opulence is a success indeed.

Razgor Beastbreaka

Razgor Beastbreaka is the leader of Da Realmhuntaz, a kruleboyz warclan and a hunter extraordinaire. He has dedicated his life to hunting the largest beasts possible and uses his high intelligence, strategic mind and the numbers of his warclan to complete this goal. He’s above average height for an orruk and is quite strong thanks to his prostethic arm. He wields a chain with a hook at the end as his main weapon and always wears a bronze mask of Kharadron design. He’s mounted atop a Sludgeraker beast, known as Grotgobbla and often accompanied by a mirebrute troggoth called Big ‘un. Razgor isn’t interested in murder, raiding or the usual cruelty other kruleboyz often display and is more focussed on the hunt. He has a very distinct accent, even for an orruk. He’s very well composed compared to others of his kin and even though he’s stern and sometimes even sombre, he can open up to those considers friends.

Megaboss Stovepipe

They are more machine than orruk now. Great leader of the Industrial Waaagh! and self-proclaimed ruler of all advancements in technology.

Gnawgem Steal-Shadow

Long ago, before the Age of Sigmar, in the world of old, there was a young up and coming Skaven assassin called Gnawgem. He was sighted for his talents of murder and quickly hiding into the shadows. He was revered by many...but also feared by his masters, as he could...

Améline the Anvil

Améline is a physically powerful Stormcast standing taller than Ogors, her might bolstered by centuries of experience fighting the worst enemies of Order and the divine storm barely contained in her body even at the best of times. Death holds no terror for her, and she is eternally willing to lay down her life for even the most meagre of causes, even after experiencing the consequences of Reforging first-hand. If she holds any dread of having her humanity stripped away from her, she has yet to show it to the world.

Mayor Ulf Cywin

Ulf Cywin grew up as an orphan in the poor quarter of Vorsprangs Bridge, the area known as Cherico. In his early years after his brother was sent to a penal battalion for an alleged crime, Ulf took over his former street gang.

Olrog Iron’ead

Olrog was a mercenary who was surprisingly cunning and intelligent for an Orruck. He earned the title Iron’ead by his tendency to head butt rivals into submission. During his early years he recruited his lieutenant Bolg to his cause. Bolg has remained with Olrog throughout his many campaigns, serving him faithfully and acting on his behalf when needed.

Olrog became the Prophet of the Waaagh by sacrificing an Aelf Mage following the Realm Hoppers crisis. But Olrog knew he was destined for more power.

Chartrek Beastamer

Chartrek Beastamer was a little known Khorne warlord who had a habit of taming beast to gather skulls for the skull throne. His favourite pet is his Slaughterbrute, that he named Rackzie and keeps close to him at all times.

Lord Dracothfoote

Lord Dracothfoote’s origins are shrouded in mystery. Some say that he is the classic rags to riches story, others that he is the son of a rich and powerful merchant banker that has been exiled from the family for some heinous crime. Those that question Dracothfoote about it are met with a stoney silence and soon find that lady luck turns against them and their fortunes wain

Octenheimer

Manut Octenheimer’s first recorded appearance was in Excelsis. He started off as a minor noble, although his family’s past was shrouded in mystery. He gradually worked his way up through the ranks of the city’s government, eventually spending several months as personal aide to High Arbiter, Ortam Vermyre. He was generally considered a sound political activist who specialised in solving internal rivalries amongst the noble families of Excelsis. No matter the complexity, or history involved, Octenheimer had an uncanny knack for being able to bring people round to his point of view.

Lady Anastasia de’Vries

Hot-tempered, manipulative and ambitious almost to a fault – this young (if you could call it that) Kastelai Vampire Lady is reknowned for her unnatural cunning and the fact that she always has a plan. „Born“ of the de’Vries, a minor Kastelai House located in the...

Captain Okbryn Whisperport

Captain of the frigate Thindrongol (The Hidden Reserve), Head of Acquisitions for the Sons of Bugman AEC guild-company.

Lord-Imperatant Garbaldis, the Blade of Balitello

Noble of heart, inspiring to a fault, dynamic on and off the battlefield, and a masterful tactician, the Hungering Steppes will challenge Lord-Imperitant Garbaldis. While the Blade of Balitello seeks to quell the taint of Chaos from the region, Garbaldis is also pressed to maintain the morality of his fellow Templars. Many are either new Stormcasts searching for their first trophies to adorn the Drakken Lodge, or Thunderstrike brethren struggling to contain the bestial rage within. It will fall to Garbaldis to maintain the mind and soul of his warriors, lest they be consumed by the monsters they stalk, the land they prowl, or the beast within themselves.

Lord Xavier Valencourt – The Demounted

Lord Xavier Valencourt – The Demounted.  A Blood Knight who is surrounded by death magic joins Lady Katrina in the interstice.  What could she possibly need so much death magic for… only time will tell.

Lady Persephone Valencourt

Lady Persephone Valencourt – arguably one of the most Beautiful of the Kastelai Vampires who shares a striking resemblance to an ancient vampire of old, answers the call from Lady Katrina to join her in the interstice.  

Lady Emmanuelle Valencourt

Lady Emmanuelle Valencourt – The narcissistic Vampire on her coven throne has been summoned to the interstice in aid of Lady Katrina Valencourt in the name of the Kastelai bloodline. 

Kemja the Blind

A blinded Guardian of Souls, adept at scrying, accompanying Delarosas host in Concendia.

Kralt Gemeye

Kralt Gemeye

Known Facts: A Warlock Bombardier who commands a ragged band of survivors from a Ulgu-related disaster he refuses to talk about; their numbers are mostly composed of engineer acolytes, but a trio of stormfiends, a doomwheel. and a few weapon teams all remain functional. His soldiers wield bizarre firearms of unknown origin that use Warpstone as a power source, but he has started fuelling them with Aetherquartz out of necessity, a decision that has altered their behaviour into becoming more orderly and secretive. 

Description: A leanly muscled, twitchy rat, never seen without a suit of enchanted armour and a pair of homemade thermal vision goggles. By Skaven standards he is relatively young, on the cusp of middle age, and his face and hands are heavy with burn scars. His above average height and black fur mark him as being descended from Stormvermin stock, but his aptitude for repairing circuitry and manipulative streak lead him to join the engineers instead. 

Personality: Curious, boastful, and good at improvising, with a cautious streak that leads him to double check each stage of a plan for weaknesses before commiting. Has a habit of both encouraging and taunting his apprentices to improve their skills, while playing them against each other to keep them from overthrowing him. He is surprisingly open-minded for a Skaven, caring little for who funds his research. Elf-thing, Ghost-thing, Ogre-thing, he’ll work for anyone who can afford his services. 

Current Status: He is currently based in an abandoned black fortress of unknown origin in the Neonwood Wetlands in Ulgu, where his forces regularly skirmish for resources against the local Unmade and Coalesced, but the recent arrival of a Dawnbringer Crusade threatens to upset the balance of power. 

His main source of income is mercenary work, hiring his clan out as scouts or a security force to the highest bidder. He seeks to maintain whatever alliances he can find, and refuses to break a contract unless his life is threatened.

Thelan Razorbolt

Thelan Razorbolt is the Knight-Vexillor in charge of securing the Hungering Steppe by the order of Dracothion.

The Excremental Herd

The Excremental Herd have been wandering the realms for many years, following Beastlord Grolghur Festerhorn as he seeks to lead them home to Nurgle’s Garden. Yet their quest has not met with much success and so Grolghur has decided that his herd is not yet ready to reach the sacred land of the grandfather and so seeks to create an event of epic befoulment to prove to Papa Nurgle that they are worthy to come home. 

The herd has come to the Lost Isle of Concendia, to see if the apparently unspoilt paradise is the place where such an act could be perpetrated.

This is one of three explorers seeking to discovery the mystery that lies at the heart of the Concendia as part of Narrative Labs’ interactive Age of Sigmar narrative campaign “Path to Glory Discovery” and you can support them through your own submissions and by joining their inner circle of advisors and spies. If you want to join their Inner Circle, head over to Narrative Labs’ Discord channel, and post your intent in the Path to Glory Discovery “Join-an-inner-circle” Channel.

To find out more details about this exciting Campaign visit the campaign section of our website.

Flesh-Eater Explorer

Flesh-Eater Explorer

The golden hosts have come to Concendia, seeking its restoration and salvation. Kings, princes, knights, lords and ladies, all have come to bring stability and peace to the lost island. Commanded by King Alfonso Delfonte Ribiero, these noble warriors have been forced out of their own land as they become barren and lifeless due a mysterious blight non can understand. The apparently unspoilt lost Isle of Concendia looks like it might be the perfect new home for them, if they can unlock its mysteries.

This is one of three explorers seeking to discovery the mystery that lies at the heart of the Concendia as part of Narrative Labs’ interactive Age of Sigmar narrative campaign “Path to Glory Discovery” and you can support them through your own submissions and by joining their inner circle of advisors and spies. If you want to join their Inner Circle, head over to Narrative Labs’ Discord channel, and post your intent in the Path to Glory Discovery “Join-an-inner-circle” Channel.

To find out more details about this exciting Campaign visit the campaign section of our website

The Court of the Bloodied Knights

The mounted hosts of the Soulblight Gravelords come to Concendia to seek the souls that should have been brought to the underworlds of Shyish, but were lost. Commanded by Lord Cesar Delarosa, they ride across the island stopping at nothing to achieve their goal, and enhancing the prestige of the master. Will they uncover the mystery and claim these souls for Nagash?

This is one of three explorers seeking to discovery the mystery that lies at the heart of the Concendia as part of Narrative Labs’ interactive Age of Sigmar narrative campaign “Path to Glory Discovery” and you can support them through your own submissions and by joining their inner circle of advisors and spies. If you want to join their Inner Circle, head over to Narrative Labs’ Discord channel, and post your intent in the Path to Glory Discovery “Join-an-inner-circle” Channel.

To find out more details about this exciting Campaign visit the campaign section of our website.

Brawen The Bloody Queen

Brawen was born in on the dagger tooth coast to war queen Kugaa beast bane and chief Skriryl Black paw on the 6th day of the hunt  night wolf it was finally killed after the queen give birth to her first child the tribe had lost many good lives in take down including the chief.

Dr. Ulcerott Mouldspawn

Dr. Ulcerrot Mouldspawn, High Pestimancer of the Mournful Choir, Surgeon (disbarred) & Equerry to Lord Glotteus of Weeping Tor.

The Dr. leads the Mournful Choir of the Order of the Tolling Bell and is an enthusiastic Nurglite faithful. Author of The Hyshian Diaries, his journals describe (excuse) his actions in the service of the Lord of Flies.

Xavian Ebonheart

Vampire Lord in command of The Hunt Eternal, a coven of vampires and a host of summoned Nighthaunt, given over to the savage influence of Ghur.

Slakka Crookmoon

Self-proclaimed ‘Baron’ of the Spikepeak Mountains. A sneaky grot boss who lures trolls and squigs to the enemy with promises of mushrooms and skrap. He keeps an entourage of magic wielders in his force but never lets them forget their place, else his skrap would be run by shroomed up lunatics again.