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Enemies and Creatures

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The Knights of the Chalice

This is a new threat spotted in the Dell. Armored knights, some human, aelf, duardin or ogor, but also many orruks and grots, have started attacking your supply convoys. They wear heavy bright armour and wear colorful tabards, emblazoned with the symbol of a chalice,...

Snazzy’s Swag-Hive

Snazzy was chased into a sprawling, barn-sized termite mound and set up shop there for … auspicious reasons… definitely not because he was being pursued by carnivorous flora or sylvaneth glade wardens. … it was just the right place. This grot trader and his band have...

Kukorolle

These are larger than average giant armadillos who carriy worse than normal diseases. The bright orange-red of its scales are weather worn and filth pitted at their ends. A variety of pestilences can fester in its crannies, and the beast’s foul odorous releases create...

Slogginz the thunder-sloth

There is a mythical mega-fauna here that has become something of a mobile landmark. The Sloggins is a 10m tall sloth-like creature with sleepy looking eyes, an almost smiling mouth, and great finger-claws curling wristward. Sometimes trudging along the forest, other...

Thunderhorn Ke-lan

Glassy, tinkling hooves of a tall, gossamer coated unicorn-like creature clink-clink as it sniffs at the moss growing northerly on one of the prismatic needles. Opaline eyes glance over at you, first unconcerned… and then slightly annoyed. And then incensed. This...

Jade Furies

A lumbering ogre-sized orruk creature, with lightly glowing leaf green eyes, slowly stomps through the underbrush, clumbsily ducking low hanging vines and boughs. The skin of the orruk looks rough and bark-like, with small branches and nettles sprouting from craggy...

Scoodley Armour Fish

The swamps and mud-rivers criss-crossing the Dell are stalked by monstrously large armoured lungfishes, patient predators who can eat a soldier whole. Their hide deflects anything but the sharpest or heaviest of blades, and their powerful legs propel them on land to...

Mishi, Fond Mishi

A friendly seeming golden jackal. It is sought after by the practitioners of necromancy and delights in their torment as it evades their capture, scavenging and stealing from them instead. It does not trust any interlopers in this region, save for the gnoblar and...

Eh’Kehvahru

This species of giant bat, they are omnivores to the point they also eat sweet or painful memories from their victims. Those with strong emotions in their minds attract this nightly stalker from miles away. Its supernaturally strong lungs, which inflate its torso like...

Chuck, the Hunter

A enigmatic individual, a shed-sized hunter, wrapped in hides and reeds and bones and moss. The face is covered in tattered and stained cloth, hidden deep below a cowl-like helm of sinew-bound skulls. Sometimes sunlight will catch an amber glint in some of the teeth...

Glavardo, the hellblades

Monstrous bipedal reptilian predators, with large spikes growing at angles out of their backs, and a sword-like bladed tail they use as a weapon. They travel in 2s and 3s across the mountains, occasionally gouging into the walls of the ravines and sides of the...

Tamadamma

A gambolling, scintillating colossal parrot who delights in spoiling hiding places of the frightened prey of predators. Its feathers constantly change colours, for no apparent reason.

Joxl, the Sleeping Hare

A species of large hare (or bear?), more than twice as tall as an Ogroid, twitchy as anything. Will not approach, nor tolerate the approaching, of anyone wearing/brandishing/holding any kind of helm or hat. Otherwise it can sleep through almost anything. The power in...

Zhef-serrann, the water bearer

A species of monstrous zebu, who carries waters in its great humps (yes, several, depending on how far along in its journey it is). It can cross any river, unharmed and walking on the surface of the water, for it carries sustenance for someone very important, though...

Slag-haulers

Scouts mention work crews here and there, operating bizarre contraptions and clanking, chattering, whirring machinery to measure, harvest, and parcel the resources of the Dell, living and dead. They cloak themselves in camouflage gear, and seem to appear and disappear...

Windwhales

Large, floating mammalian creatures that strongly resemble their ocean dwelling namesakes, swim through the skies around the peaks of the Dell, in search of ground prey. Gulls and other scavengers light and perch atop their backs, flute barnacles occasionally...

Sinjuuri – The Clicking Crabs

A fastidious breed of large and highly poisonous crabs. Their clicking can be heard along the draining banks as the rivers and lagoons of the Dell. They come in swarms and are highly territorial. Once in a while, one of them grows to monstrous proportions, becoming a...

Slitherschool Eels

These gather together in packs, each growing as thick around as an aelf’s leg, and taller than a high-born. They often gently sway together under the surface of the water to lure prey to a sense of safety, feigning a submerged tree or slight breeze on the water. Often...

Mud-sirens

Cunning, patient, long-finned bottom feeding amphibians that can grow as big as an auroch, or sometimes a wyvern. They are capable of speech but do so very seldomly, yet have incredible singing voices. Their singing can be heard at night, when they come up from the...

Prikkasnappaz – Migratory Carniverous Weeds

Descriptor: These brightly coloured knee high (to a human) weeds are coarse and unplesant to the touch, eminating a caustic residue with toxic properties. They bonehued petals curl over to form an almost jawlike crest that when provoked by nearby heat ensnare small...

The Godbeast Nehnaxiir

Nehnaxiir is a Godbeast, miles long, with a body resembling a whale with the head of a kraken. He was once a mortal man of Khemri, a nation of the world-that-was, and escaped the fire of the world’s end through his own magic and falling into the void. Changed into his present form after by a spiteful demon of Tzeentch, he’s become a creature of insatiable thirst for knowledge and inscrutable agendas – though his allegiance is to himself alone, and his arrival spurs omens and ambition unchecked. 

The Beacons

There are tales from deep within the Ironchaff Plain of monstrous walking constructs. Water drivers, caravanners, Kharadron traders, and half mad zealots speak of sand and rust covered automatons that rise up out of the dunes and emptiness to aimlessly walk the deep...

Gremlins in the Machine

Known throughout the Ironchaff Plain region simply as Gremlins, these legend refers to small humanoid creatures that vary in height from knee high to waist high in regards to a regular human. Known to wear tattered and mix-matched clothes, these creatures have a...

The Moonwraiths of Ventoleo

The Moonwraith is, much like everything else in Ventoleo, rather strange. Reports made by the Expedition to Hammerhal stated that the “strange, rogue army used terrorgheists to besiege and attack Expedition and other forces” during The Burning Winter, however this is...

Big Bessie, the MotherSquig

Big Bessie is a colossal squig with one big trait: Buoyancy. She is on a constant lazy river ride amongst the various riverways of the land, and blocking up trade routes and being a nuisance to merchants, rivermen, fishers, and cities alike. One may try to challenge...

Squirt

Squirt is a Leviadon, and a massive one at that. Although her age is unknown, her sheer size (easily twice that of those usually found in use by the Akhelian Idoneth), and manifold scaring seem to indicate that she is ancient indeed. Rescued from the trappings of...

Shu’gohl

The Crawling City is a city-state on the Amber Steppes of Ghur. It is built on the back of the Great Worm Shu’gohl. High aloft the Amber Steppes the city has weathered the tide of Chaos that have flowed around it on the Steppes. As the other Great Worms it is...

Fin: The Great Meglofin of Brightspear

During the Fall of the Grund, a mighty sky battle just outside Brightspear, a huge Meglofin was captured by Tzeentch forces, and made to attack the fleet, presumably to attack the city. Because of the mighty deeds of Team Sparkles, as well as Vendandra Firehawk, the...