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The Interstice

 

The Interstice is a pocket realm, attuned and connected to all eight Mortal Realms. Here, you’ll find a robust new world developed by the wonderful people over at Dice Sagas. This burgeoning realm is just getting started, which means it’s a great time to get stuck into what’s happening.

Below you’ll find their current campaigns that they are running, as well as a map to their subrealm and any special characters or creatures you can use in your own stories!

Go check them out on your favourite platform, or gift them a well-deserved coffee!

Introduction to the Realm

Chapter One Playlist

Chapter Two Playlist

Chapter Three Playlist

Chapter Four Playlist

The Interstice

People of the Interstice: Order

Baltus of Rodrigos

Evocator Turayl Cleftstone stood watch.Unmoved by the hoarse screams of the prisoner, his gaze fixed unwaveringly on the point where the chains were fixed to the floor, judging whether they were likely to break loose with the prisoner’s wild thrashing. Screams was...

Aldywen Grumbleheart

Aldywen Grumbleheart is the man behind many of the deals, providing information to help the skyport prosper as well as possible. His ability to read the storms allow the skyvessels to manoeuvre to places where many armies would struggle to go without severe casualties...

Nebulok Darkbomb

Nebulok Darkbomb is considered by many to be an aether-khemist of prodigious levels. Known for his technology which aided the speed enhancement of the sky fleet, he has also got a few tricks up his sleeve and is not afraid of battle.

Endrinmaster Carvek Heisen

Endrinmaster Carvek Heisen is the right hand of Admiral Stoutstokk. Often seen on the front lines with the troops, he is a leader of great renown and seen by many as Stoutstokk’s eventual successor of the skyport.

Endrinmaster Garak Boldfrey

Endrinmaster Garak Boldfrey is the left hand of Admiral Stoutstokk. He is responsible for maintaining the sky fleet and even built ‘Ustenak II’, a frigate which is even faster than the older variant.

Admiral Njondt Stoutstokk

Admiral Njondt Stoutstokk has led the Council of Prospectors for decades, a grizzled veteran of many successful and unsuccessful raids. He was formerly captain of ‘Ustenak’, a frigate which was destroyed by a Troggoth Boss called Moggloff. The destruction of ‘Ustenak’...

People of the Interstice: Chaos

Sepsos Ironmaw

 Bloated lord of the Bile Forge, his keep hollowed out beneath the rusting peaks they call home, Sepsos demands the same homage all Daemon Prince’s do.

 As much a father to his followers as their warlord, the Ironmaw is a monstrous creature who’s daemonforged armour fails to contain his plague-harbouring flesh. Reapers scythe in hand, the Ironmaw descends on the inhabitants of the Interstice with little provocation, and with little motivation beyond his own entertainment 

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Kazgrim Bloodspawn – High Priest of Slaughter, the Unyielding

Kazgrim has spilled blood by the tide full and he has bathed in no less. So blessed by his blood god is he that his very soul defies the beck and call of Nagash. So long as there is sufficient blood sacrificed on the battlefield, Kazgrim’s rigored body draws it in, revels in it and revitalizes his body anew as if pulled fresh from a bloody womb of Khorne. His mastery of blood allows him to also bring some of his followers back from the brink of death, allowing them the chance to spill blood once more for their unquenchable patron. 

His vision is to bring the wrath of Khorne to every corner of the mortal realms. To accomplish this, he seeks to summon up the incarnations of Khorne to consume everything the eye can see. While he follows the path of Aichmos, he owes him no allegiance aside from acknowledging that Khorne has given him recognition. As such, there is no loyalty and he often disregards the calls of Aichmos, knowing full well that the mighty lord would not dare to strike against the high priest of slaughter.

 

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Kron Goretooth – The Priest of the Arena, Master of the Crucible

Kron saw his rise to Khorne’s favour in the tribal arenas of his homelands in Ghur. There, 8 massive tribes of Bloodbound offered up their greatest champions to be anointed through combat with the title of slaughterpriest and lead the combined masses of their 8 armies in a glorious path of carnage. Kron bested the strongest of these champions and upon receiving the ferverously malicious blade Goretooth for his achievement, awakened the gaze of Khorne upon his deeds. 

In the Interstice, he has taken a claim to the Crucible, a caldera in the mountain ranges between the patina plains and the pyrelands. Here he has created a grand arena in honour of Khorne, sending hundreds of slaves to do mortal combat daily until only the strongest survive and can be given a place among the Bloodtide. Those who fail to meet the martial prowess required to be initiated soon find their skulls collected by the Khorgoraths that Kron keeps penned. 

When Kron is not personally overseeing the arena games and anointing the new followers, he is seeking out new slaves by the thousands by following any of the marauding campaigns of the Bloodtide. He believes that through these arena games, he will find great champions that will aspire to greater and glorious deeds in the path to glory.

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Xandur Ventamillio The Skullkeeper – Opener of Rifts, the Bearer of Chaos

Once one of nine high scholars of the Ventemente Mageocracy in Hysh. He spent most of his life researching into the symbols and meanings of ancient runes from the age of chaos. His main focus was upon the many skulls found in sacrificial pits and temples, etchings on foreheads that were thought to have higher meaning that were lost to time. His findings told of great portents but he was mocked and ridiculed for his strange obsessions with such occult matters.

When a tide of chaos raiders attacked the city, he was denounced as a cursed scholar and having brought doom to their esteemed city. His fellow scholars betrayed him, hoping to oust him from the council and exile him from the city. Their screams echoed the halls of the citadel chambers as he used ancient blood rituals to tear their skulls from their writhing bodies. He had mastered the skull runes and with this, he could control a rift into the chaos realm by the skulls he bore. His journey eventually led him into the ranks of Lord Aichmos, bearing the banner of the blood secrator and bringing the swirling madness of the chaos realm wherever his fetish skulls followed.

 

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Lash the Stampede – Caller of the Brass Meteor

The creature known only as Lash the stampede is a strange one. He did not find his way into the ranks of the Bloodtide by martial prowess, but by his ability to inspire. A once slave arena master, he was cruel as he was ugly. A bestial fanged maw bellowed out orders while the traumatic crack of his whips sent hordes of slaves into a bloodthirsty frenzy. As if whipped into a trance by his suicidal commands and the dolorous sting of his barbed whips. He turned hundreds maybe thousands of otherwise craven slaves into an frenzied stampede of flesh and blades.

Seeing his potential, Kron Goretooth enlisted his help into the army of the Bloodtide, now using his whips to send already savage warriors into relentless killing machines. They rush the enemy with reckless abandon, his cracking whips singing in the distance urging them on to ever more bloodshed.

 

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Gorechain the Undying – The Bloodstorm

Unknown where he came from or his purpose, this being lives only for slaughter. He has massacred armies by the thousands, rending through flesh and bone as if a farmer’s scythe through a field of grass. He speaks no words and is seen as a menace by many that would call him ally. The only sounds that he makes are guttural noises and malicious laughter when he is deepest in the enemy lines and surrounded by screaming bodies.

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People of the Interstice: Death

Melkhior the Lord Executioner

Melkhior was a great hero, a saviour some would say. He was proclaimed protector of his town and defeated many a war tribe chieftain who’d thought their land easy pickings... However as his fame grew so did his ego which knew no bounds. A golden statue was placed in...

Lady Katalina Valencourt

The monsterous Vengorian Lord known as Lady Katalina Valencourt has been sent to the Interstice to claim it for the Kastelai Dynasty.

Mathale, the Soul Slayer

Mathale was a Knight of great repute and was greatly sort after to slay beasts and warriors alike. Though willing to aid those in need, it would come at a price. If payment was not made, then their life was forfeit, whether they knew this was another matter. He came and went they say, gallant and prideful.

Mortane the Lich Emperor of the Kra’mor Empire

Mortane the Lich Emperor of the Kra’mor Empire

‘What can I tell you about the dark one… the saviour, supreme necromancer, the indomitable spirit and unassailable warrior? Hmm. the old man scratches his wiry grey beard. ‘Mortane, the Lich Emperor is ruler over the Kra’mor Empire, situated within the Amethyst Peninsula.

Valka, the Warmonger

Within the Interstice, Valka, the Warmonger was a bloodthirsty warlord from the Beastland Wastes. Throughout his life he sought a challenger who could best his capabilities however none could. For decades he laid low Orruk bosses, Chaos tribe chieftains and all manner...

Drusilla, The Tormentor of the Silk Kingdom

Drusilla The Tormentor of the Silk KingdomLeading a life of debauchery, Drusilla eventually came to fame within the high courts of Keldon, Kingdom of Silk. Her reputation was formidable and rumours spread like wildfire of the King having visitations. Ashamed of this...

People of the Interstice: Destruction

Slakka Crookmoon

Self-proclaimed ‘Baron’ of the Spikepeak Mountains. A sneaky grot boss who lures trolls and squigs to the enemy with promises of mushrooms and skrap. He keeps an entourage of magic wielders in his force but never lets them forget their place, else his skrap would be run by shroomed up lunatics again.

Locations in the Interstice

The Citadel of Resplendence

Hewn into the Broken Crown, a magnificent fortress overlooks the surrounding plains, its intricate spires reaching high into the sky. Built partly from the pure crystal of the shattered mountain, partly from white stone, the Citadel of Resplendence is the center of...

The Keep of Prospects

The Keep of Prospects may look like a run down skyport on account of all the corroded and rusted metals, but it hides the true wealth behind the skyport. Known to be extremely focused on profits for the skyport, the Council of Prospectors will not take any deal unless...

Avelorn

Situated in Ghyran, the city of Avelorn lies underneath the branches of the enormous Tree of Ages. Blessed by the Goddess of life, Alarielle, its mystical boughs seemingly climb to the heavens such is its splendor. Great towers and homes are built into and around the...

The City of New Ulthuan

For many Generations of the Aelves of Azyr, A legend and belief grow in a once holy land of Aelf kind call Ulthuan. The stories told that Ulthuan was a asafe haven and paradise for that of all Aelves long long ago before time could be remembered. So powerful that this...

The Watcher Terraces

Shimmering lines etch the air as the sunsets. At first, all anyone can see is the ziggurat’s faint outline, but gradually the stepped levels become clear, then the steep stairways, then the Saurus guards standing like gargoyles around the perimeter.  Only...

The Shade

Wraith spends the week searching high and low for a respectable place to do "business". He fails. He does find an old, empty, ale-house that has been emptied for some reason. Locals' eyes avoid the place at all cost it seems. The best guess is that it has something to...

Vandalheim

Vandalheim is a small town in the Ember Isles and resides somewhere in the South-Western parts of the main island. A relatively poor town it is nonetheless home for a mixture of men, duardin, and self alike. Vandalheim does not have any particular noteworthy aspects to it, but a recent new… establishment, The Shade… has started to get rumours going. 

The Corpse Castle

It is unknown how long this historical castle was in place prior to being known as Corpse Castle. So much so that none can remember it’s name prior to the darkness surrounding it.

Carcosan Gateway

The Carcosan Gateway is a Realmgate that connects the Realm of Chaos and the Interstice. The question remains, who knows of it though?