Darach
Kurnoth Hunter of the Ironbark War Glade
Darach is a 20 year old, 12’4″ Kurnoth Hunter. Their bark is coloured white with glints of silver and foliage of aspen yellow. They carry both a massive hunter bow, as well as a Greatscythe into battle.
Darach is a young Kurnoth that emerged from his soulpod in the midst of an ongoing battle. His first memories are fighting alongside the dwarves of Chamon, driving back an incursion of chaos. The counter-offensive took them to the Allpoints, but the battle turned on them. Most of the other Aylvaneth perished, however, due to the sacrifice of the dwarves, a Branchwych was able to recover many of the Lamentiri. Darach was the only Kurnoth whose body survived, but he swore to honour the dwarves’ sacrifice for his kin. He joined the binding with one of these dwarves, a young(ish) Irondrake named Bryn. Bryn did not survive the process. Darach mourns his loss but has lost none of his determination to protect the dwarves in all the realms. He remains uncertain of other races, finding many of them strange and unpredictable.
Kralt Gemeye
Kralt Gemeye
Known Facts: A Warlock Bombardier who commands a ragged band of survivors from a Ulgu-related disaster he refuses to talk about; their numbers are mostly composed of engineer acolytes, but a trio of stormfiends, a doomwheel. and a few weapon teams all remain functional. His soldiers wield bizarre firearms of unknown origin that use Warpstone as a power source, but he has started fuelling them with Aetherquartz out of necessity, a decision that has altered their behaviour into becoming more orderly and secretive.
Description: A leanly muscled, twitchy rat, never seen without a suit of enchanted armour and a pair of homemade thermal vision goggles. By Skaven standards he is relatively young, on the cusp of middle age, and his face and hands are heavy with burn scars. His above average height and black fur mark him as being descended from Stormvermin stock, but his aptitude for repairing circuitry and manipulative streak lead him to join the engineers instead.
Personality: Curious, boastful, and good at improvising, with a cautious streak that leads him to double check each stage of a plan for weaknesses before commiting. Has a habit of both encouraging and taunting his apprentices to improve their skills, while playing them against each other to keep them from overthrowing him. He is surprisingly open-minded for a Skaven, caring little for who funds his research. Elf-thing, Ghost-thing, Ogre-thing, he’ll work for anyone who can afford his services.
Current Status: He is currently based in an abandoned black fortress of unknown origin in the Neonwood Wetlands in Ulgu, where his forces regularly skirmish for resources against the local Unmade and Coalesced, but the recent arrival of a Dawnbringer Crusade threatens to upset the balance of power.
His main source of income is mercenary work, hiring his clan out as scouts or a security force to the highest bidder. He seeks to maintain whatever alliances he can find, and refuses to break a contract unless his life is threatened.
Writings of Deacon Jeremius: Part #2
From the diary of Deacon Jeremius Dral, the Cawing Carrion of the Most Esoteric Missionary Congregation of the Church of the Scattered Flocks."Just as the visions showed, the bestial horde fought against the legions of corpse eaters and won. With all of the pieces...
The Hounds of the Inquisition encircle the celestial object
Slowly, silently, the ghosts of the Inquisition converged on the celestial object held by the Bloodied Knights of Cesar Delarosa. For a week they studied its patrols of shambling skeletons and researching field necromancers... preparing and anticipating their military...
