Errrrr Soulslayer
The trees sing with the life magic bound to Alarielle the Everqueen. Each soul pod was planted deep into the ground, as she grew her precious army of life, the Sylvaneth. All Sylvaneth have the same goal, to worship the Everqueen and serve her, bound to her and one another by the Spirit Song. Errrrr was no different, and served his queen with all of his heart.
Errrrr was created to be a branchwych, a mystic and guardian of the soulpods. A lifetime ago, though, his grove was attacked, and so, raising up an army behind him, he journeyed beneath the waves to slay the Deepkin that had come for his grove. During that attack, he earned himself the title of Soulslayer, as he carved his way through the ranks of Idoneth to save his soulpods.
But not all was well. As Errrrr struck down the rouge Soulrender that led the Deepkin force, he felt the Spirirt Song distort in his soul. The Soulrender, with his last breath, had cursed Errrrr, the soul of the creature entered Errrrr, and begun to corrupt his own connection to the Everqueen.
After years of agony, finally, his prayers to to Alarielle, now a distant murmur in his mind, were answered. Errrrr was made Soulbound. The Binding helped wall off the rouge Soul fighting to control Errrrr. Although he had lost his connection with the Spirit Song, at least he had survied the ordeal, banishing the Soulrender to inner depths of his mind.
The curse of the Soulrender, although horrible, did come with a blessing. He was now connected to the sea as much as to Alarielle, and the magic of the deep now ran through his roots.
During the Binding process, a section of the Soulrender’s soul split off, becoming Argh, his spirit guardian in the form of eel. This eel now swims in an never-ending dance with Ooo, the bittergrub that lived within Errrrr while he tended his groves. Both now live within Errrrr, balancing his connection with the land and the sea.
Protect Yourself
After the chaos of the struggle for the amberstone, The Cult seems dissatisfied with their share and is making to attack the Free City of Drakheim. You’ve chosen not to directly involve yourself, and weather the oncoming battle in whatever way you can.
Assault the City
After the forces of Drakheim denied The Cult of The Fell Dragon the amberstone with which to resurrect their ruinous patron, the warleaders of The Cult have ordered a full assault upon the Free City. You’ve chosen to join The Cult in their attack, aiding their efforts however you and your warband can.
Defend The City
With The Cult of The Fell Dragon mobilizing to attack Drakheim en force, the multifarious defenders of Drakheim gathered to man the walls against the oncoming assault. You’ve chosen to be apart of the repelling force, aiding the Free City in any way your army can.
