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Hazkal Brannoksson

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Hazkal Brannoksson

Hazkal Brannoksson is a brilliant Aether-Khemist with a focus on the utilization of Aether-Gold in medicinal applications. His research has proven to be incredibly promising, if controversial–given the long-term effects of Aether-Gold exposure.

Hazkal Brannoksson is a brilliant Aether-Khemist with a focus on the utilization of Aether-Gold in medicinal applications. His research has proven to be incredibly promising, if controversial–given the long-term effects of Aether-Gold exposure. As such, Hazkal has not been able to capitalize upon his successes financially. Those who know him are hardly surprised. He has long held a reputation for being quite unskilled in matters of business. With such an unseemly reputation, he is considered a “black cloud” by most of his family, save his adventuresome cousin Thori Snorrisson. Determined to prove himself and push the bounds of his research, Hazkal signed on to the same Skyfleet as his favorite cousin and set sail for adventure!

Somewhat bookish by the standards of most Duardin, the choice to become Soulbound came as somewhat of a shock to Hazkal. The opportunity to expand and perfect his craft, however, was too great an opportunity to let pass. With his keen interest in the effects of Aether-Gold exposure upon the body and its maddening long-term effects, Hazkal hopes to be able to focus his research into curing such conditions and more. Given enough study, mayhap even the magical poxes of Chaos might be cured with Aether-Gold infused medications. Surely that would earn him the respect of his peers!

The Dross Fray

The Dross-Fray were liberated during a raid by the Dross-forged into the bowels of Brak Zhagoul. They are guided by a daemon, a Poxbringer that answers to the name of Verrucatius, and they ultimately aim to return to Brak Zhagoul in order to fight into the centre of the city and place death’s heads into the cisterns and water supplies.

Ice Fangs

A frozen bay that has long been known to be a battlefield for Ogor Marauders. It was said that this was one of the best places in Thondia to recruit Ogor mercenaries, or to be hunted by them. However recently, inexplicably there has been an influx of Hedonite War...

Vensoth Bay

This bay has been unable to be held by any naval power in Thondia. Though whoever can get a foothold here has a clear advantage in the Hellscorn War. One of the reasons it’s been so hard to hold is that there is a defunct Realmgate deep in the bottom of the Sea that...

The Dross Fray

The Dross-Fray were liberated during a raid by the Dross-forged into the bowels of Brak Zhagoul. They are guided by a daemon, a Poxbringer that answers to the name of Verrucatius, and they ultimately aim to return to Brak Zhagoul in order to fight into the centre of the city and place death’s heads into the cisterns and water supplies.

Ice Fangs

A frozen bay that has long been known to be a battlefield for Ogor Marauders. It was said that this was one of the best places in Thondia to recruit Ogor mercenaries, or to be hunted by them. However recently, inexplicably there has been an influx of Hedonite War...

Vensoth Bay

This bay has been unable to be held by any naval power in Thondia. Though whoever can get a foothold here has a clear advantage in the Hellscorn War. One of the reasons it’s been so hard to hold is that there is a defunct Realmgate deep in the bottom of the Sea that...