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Fannarthus

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Fannarthus Blightbane

Stormcast Eternal Knight Questor of the Hallowed Knights. Main focus is strength, agility and fortitude while both specialising in fighting multiple medium enemies and the largest of the large single enemies. Fights with shield and sword and usually both uses battle rage and charge to create the biggest possible impact at the cost of his own defence.

Left in Hammerhal as a toddler and grew up in an orphanage until he was brought to Living city as a young boy. Here his foster parents both died to nurgle decease and green skins respectably and ended up with a group of priests devoted to Sigmar. During his effort to get revenge for his parents he was captured by Gutrot Spume on the mighty Rot Kraken and while trying to escape with the leader of the Sigmar priests they were both “rescued” by Sigmar and made into Stormcast Eternals.
They both fought in the battle to rescue Alarielle, in her soulpod, from the grasp of Nurgle

Trade on the Green Ridge Pass

Within Northern Lustrare, it is Rumored that Clans Pestilence and Moulder work together on some plot to weaken trade along Green Ridge Pass to draw out the garrison of Taki’to. The Star Priest Xo’talac may be willing to hire mercenaries to scout the pass and bring back valuable information.

The Sign of a Crow

Within Northern Lustrare, it has been reported by both the humans of Oscoda on the Huron Creek, skinks of Xlakana and the Slyvaneth of Arbor Vale that those who have gone out to collect berries and other food along Huron Creek and The Great Green Swamp sometimes do not come back. Wild animals were to blame at first, but no bodies have been found, only drag marks. Skaven are thought to be the cause after further investigation, but Skaven have never been known to make it this far into the valley. The Sign of a Crow has been found at least one site of a possible struggle, though strange claw marks have also been found.

The Lost Chambers of the Sun

Within Northern Lustrare, there is a legend of there being lost chambers under the lone obelisk in the northern part of the Desert of the Sun. It is said these chambers hold immense wealth, lost scrolls from the age of myth, lost plaques from a time before time, one legend even says there is a powerful weapon of old gods locked away…. legends are mostly made up, right?

Trade on the Green Ridge Pass

Within Northern Lustrare, it is Rumored that Clans Pestilence and Moulder work together on some plot to weaken trade along Green Ridge Pass to draw out the garrison of Taki’to. The Star Priest Xo’talac may be willing to hire mercenaries to scout the pass and bring back valuable information.

The Sign of a Crow

Within Northern Lustrare, it has been reported by both the humans of Oscoda on the Huron Creek, skinks of Xlakana and the Slyvaneth of Arbor Vale that those who have gone out to collect berries and other food along Huron Creek and The Great Green Swamp sometimes do not come back. Wild animals were to blame at first, but no bodies have been found, only drag marks. Skaven are thought to be the cause after further investigation, but Skaven have never been known to make it this far into the valley. The Sign of a Crow has been found at least one site of a possible struggle, though strange claw marks have also been found.

The Lost Chambers of the Sun

Within Northern Lustrare, there is a legend of there being lost chambers under the lone obelisk in the northern part of the Desert of the Sun. It is said these chambers hold immense wealth, lost scrolls from the age of myth, lost plaques from a time before time, one legend even says there is a powerful weapon of old gods locked away…. legends are mostly made up, right?