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Infiltrate the The Thousand-Mind Symposium

Sitting in Fort Clawpoint, Valithek Scorntalon has called upon a meeting of Tzeentch Mages from all over the Realms. To discuss matters both esoteric and military. The Binding must infiltrate this Ceremony and navigate the ever shifting politics of Tzeentch worshippers. One must know the players of this game before striking

Game Master Notes

These notes exist to help you run through the Quest. They are put here by the creator and should give you some direction as to what they had in mind when they created the Quest

This Quest is specifically made for Soulbound players within the Hellscorn War campaign. If you’d like to participate, be sure to look at the campaign page. As the Binding progresses through the Quest, be sure to comment below with a summary of the sessions. 

- Grubbo -

A Gathering Of Thought-Leaders And Brilliant Minds From Across The Mortal Realms

Set within the ominous halls of Fort Clawpoint, Valithek Scorntalon, a figure of great influence, will summon a gathering of Tzeentch Mages from every corner of the Realms. This enigmatic assembly will not be merely a casual affair but a momentous occasion aimed at delving into the realms of both esoteric knowledge and strategic military planning. The air will crackle with arcane energies as these practitioners of the Changer of Ways convene, their intentions hidden beneath layers of deceit and intrigue.

A Binding will be called upon, and the call to action will be clear—to infiltrate this momentous ceremony and navigate the ever-shifting currents of politics that govern the Tzeentch worshippers. Disguised amidst the attendees, they must tread the fine line between blending in and uncovering the secrets veiled within the minds of these cunning mages. Within Fort Clawpoint’s confines, where whispers of prophecy and plans for domination intertwine, the Binding must become astute observers and astute players of this intricate game.

 


Rewards

Sometimes a Quest creator will tell you what you get for completing the Quest, depending of the outcome of course. If there is nothing, you can obviously create your own rewards, ahhh… imagine the possibilities…

To be determined at a later date.

Have you played through this Quest or Rumour?

If you’ve played through or resolved this in any way, be sure to tell us right here on the Quest page, we’d love to know what happened!

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