Malathir Weavesong
Within the age of Myth Malathir was sprung within the realm of Gyhran, with peace and serenity weaving within the song from Alarielle. It was a time of great wisdom and council. Malathir however was unusual amongst his kin, the seasons seem to ebb and flow effortlessly around his being, in a constant flux. Whether the seeding had caused this effect or whether it was a blessing from Alarielle none truly know. It is however not a simple change as the seasonal effect also influences Malathirs mind, from a calm spring breeze to the cruelness of winters chill.
However as with most tales there is tragedy. When traversing the realms on a mission of peace, Malathir and his host were flung into the Interstice pocket realm. As soon as Malathir regained consciousness he took note of his surroundings and noticed an eerie silence… no more could the song of Alarielle be heard clearly except from a glimmer from time to time. In unison the wailing ensued and there would be nothing that could console Malathirs host. Seemingly unsure on what action to take Malathir began heading for the closest forest. Weaving a spell to amplify Alarielles song the host began to understand their peril. Much conflict and strife occurred during their resettlement within the Interstice, and seeding new life into the pocket realm. So it was they formed the Mirrorwood Glade.
Have you met Malathir while within The Great Weave? Or have something to add to his story? Do that here!
Burning Out a Festering Wound – Part 1
Mangled corpses laid before them. Many beastmen, humans, duardin, aelves; all formerly of both Desaki and Scorntide allegiance, later disillusioned and taken in by Nurglite Scum. They had died like the wretches they were, mowed down with little consequence. Close to...
Wiierd Boars
Cross the Water
The fires of war rage unendingly across the Slidecrown Isle. Those bent on scouring it clean topple ancient jadebarks and put resistance forces to the slaughter. Island denizens string up the bodies of their foes to feed the life-giving copses. Under cover of furious fighting, mercenaries dig through earth sodden with Aqua Ghyranis to find treasures of a civilisation long lost to time…
