loader image

Malathir Weavesong

Submitted by:

Rules:

Malathir Weavesong

Within the age of Myth Malathir was sprung within the realm of Gyhran, with peace and serenity weaving within the song from Alarielle. It was a time of great wisdom and council. Malathir however was unusual amongst his kin, the seasons seem to ebb and flow effortlessly around his being, in a constant flux. Whether the seeding had caused this effect or whether it was a blessing from Alarielle none truly know. It is however not a simple change as the seasonal effect also influences Malathirs mind, from a calm spring breeze to the cruelness of winters chill.

However as with most tales there is tragedy. When traversing the realms on a mission of peace, Malathir and his host were flung into the Interstice pocket realm. As soon as Malathir regained consciousness he took note of his surroundings and noticed an eerie silence… no more could the song of Alarielle be heard clearly except from a glimmer from time to time. In unison the wailing ensued and there would be nothing that could console Malathirs host. Seemingly unsure on what action to take Malathir began heading for the closest forest. Weaving a spell to amplify Alarielles song the host began to understand their peril. Much conflict and strife occurred during their resettlement within the Interstice, and seeding new life into the pocket realm. So it was they formed the Mirrorwood Glade.

Have you met Malathir while within The Great Weave? Or have something to add to his story? Do that here!

Subscribe
Notify of
guest

0 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments

Krondspine Ghosts

Krondspine Range is full of ghosts tainted by demonic energy. Some have been able to shake off the taint of Chaos and want revenge against the forces of ruin. Armies opposed to Chaos can contact these Ghosts for aid Vengeance Against The MageThese group of Ghosts want...

A Congress With The Dragon Ogors

Even after millennia Dragon Ogor Tribes remain the dominant power in the Thunderscorn Peaks. They continue to fight Order, Destruction, Death and other forces of Chaos. Though some may see an opportunity for an alliance 

The Battle of the Pantheon part 1

Before them laid Vensoth Bay.  The trek had not been easy, to reach the bay from further inland - but with the danger the sea itself posed, with wild magic and additionally being bitterly contested, it had been the most prudent tactical move. As such, and considering...

Krondspine Ghosts

Krondspine Range is full of ghosts tainted by demonic energy. Some have been able to shake off the taint of Chaos and want revenge against the forces of ruin. Armies opposed to Chaos can contact these Ghosts for aid Vengeance Against The MageThese group of Ghosts want...

A Congress With The Dragon Ogors

Even after millennia Dragon Ogor Tribes remain the dominant power in the Thunderscorn Peaks. They continue to fight Order, Destruction, Death and other forces of Chaos. Though some may see an opportunity for an alliance 

The Battle of the Pantheon part 1

Before them laid Vensoth Bay.  The trek had not been easy, to reach the bay from further inland - but with the danger the sea itself posed, with wild magic and additionally being bitterly contested, it had been the most prudent tactical move. As such, and considering...