With the lessening of Khornate & Tzeentchian power, the Beastmen rage. All types of frays go ranging across the new cities and power bases. These hordes hope to rip the rising threads of civilization apart. They need to be fought off!
Defense Against The NurglingsAs new powers settle in the Drench, they will have to fend off waves of Nurglings who want to tear down these rising civilizations. Worshippers of the Plague God will throw Pestigors, Pox Walkers, Blightkings and even allied Plague Monks and Priests at these developing new Cities. Will they be held off?
With the Desraki's hold on the Thondian Lands slipping new powers are arising to take hold. As the major Northern Tusk Chieftains are overthrown, smaller Tusk Warlords take their place ready to establish themselves or swear fealty to outsiders. The last vestiges of Desraki Power left are in the Cities. Though no City is immune to a Siege (Can't be done if doing the Indigo Theatre)
Forces of Nurgle have been moving from the Sea into the Underground Caverns of Thondia. The Nurglite Forces flood the underground Caverns with the Salty Ghurish Waters. They bring vast armies into these tunnels. Alongside Nurgle corrupted Beasts, both terrestrial and aquatic. These Caverns have become a putrid, semi-aquatic hellscape that will be a challenge […]