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Pledge to the Warlord of the Plains – Menthizar Kraeth or Huntmaster Sylai

The ground trembles and groans beneath you as you finish building your settlement. The beasts of the Steppe scatter as Ghur itself growls in hunger. The locals refer to this as the ‘Great Awakening.’ What beast is so great that it’s awakening could disrupt the entire Steppe? Even the local warlords fear this looming threat and begin to make their moves to consolidate power.

You receive an invitation into the courts of the warlords. Each one promises great power for pledges of loyalty. Will you band together or forge your own path?

Game Master Notes

These notes exist to help you run through the Quest. They are put here by the creator and should give you some direction as to what they had in mind when they created the Quest

- Path to Story -

This quest allows you to gain a reward by offering a ‘Pledge’ to one of the warlords of the Plains. Either Menthizar Kraeth of the Cult of the Unseen or Huntmaster Sylai of Packhome. You do not need to have settled in the Plains in order to ‘Pledge’ to either of these warlords. Please indicate which Warlord you are supporting in the comment below.

These ‘Pledges’ will be tracked and come with the expectation that you will support the warlord when called upon. There are no mechanical consequences for not fulfilling your pledge to a warlord. However, you will be labeled as an Oathbreaker narratively.

Amongst the Clans of Packhome

Inside the Great Tent of Packhome, the Huntmasters of the Ghurneth assemble. Some, such as the Horsemaster, represent the interests of hundreds of clanmates. While others, such as Kor of the Maw-Krushas, represent a clan of one. The Huntmasters argue about whether to accept the settlers that stand before the assembly. Their cacophonic bickering falls to an eerie silence as Sylai of the Denkeepers enters the Great Tent.

“My kin, we gather on this day to welcome these potential Packmates. Some of you see these outsiders as a threat to our way of life, to the ways of the hunt. On any other day, I would agree with you. But today is different. Today the true threat lies beneath our feet. We have all felt the rumblings. None have our connection to the beasts of this realm. So when I say to you that the Great Awakening will destroy the Hungering Steppe, you know that I speak the truth. These allies will give us the power we need to protect the ways of the Steppe. When danger arrives, we do not balk. We hunt. When a beast threatens the natural order, we do not despair. We hunt. So, I ask you both, Huntmaster and ally, will you aid me in this quest? Will you join the hunt?”

in this quest? Will you join the hunt?”

The Chamber of the Unseen

The settlers of the Steppe stand in a chamber clouded by fog, their neighbors hidden by the dense air. At the center stands Menthizar Kraeth. The Dreadlord speaks out into the fog. His voice that of a wizened king, a young maiden, a wild zealot, and a somber mage all at once

“Do you see the path in the shadows? The tasks that must be done? Of course not, for your eyes are still open to the lies of the world. You have put your trust in me, so I shall show you the way.”

His form melts into the fog and is replaced by an image of the Steppe. Cracks ripple through the shell of the earth as a great amber beak pecks its way through to the surface. The beast hatches from the earth, great purple wings unfurling as it takes off into the sky.

“There will be a Great Awakening that will shatter the Hungering Steppe. The beasts of Ghur will rampage over these paltry warlords and demolish their schemes. A dark bringer of death seeks to control the Alpha Beasts. In the mayhem and chaos, we will put our own plans into motion.”

The creature flies around the chamber, diving close to each of the visitors. A shadowy tendril wraps around its neck and pulls it back to the center of the room. It struggles to break free as more tendrils pin it to the ground. Gray veins of corruption course through the beast as it screams in anguish. The cries falter as it becomes consumed by the Ulguan magics. It stands with an alien purpose and surveys the room around it. From its form, Menthizar Kraeth appears, a wave of his arm blows the image and the fog away to reveal the speaker and the settlers standing in an empty room.

“We will bring the Unseen One into the Hungering Steppe. With the might of our god, this realm will be ours. Now that the path is laid open, will you follow it?”


Rewards

Sometimes a Quest creator will tell you what you get for completing the Quest, depending of the outcome of course. If there is nothing, you can obviously create your own rewards, ahhh… imagine the possibilities…

You receive these rewards regardless of which Warlord you support.

  • For completing this quest, word of your legend grows across the Hungering Steppe. You receive 6 Glory and your warlord gains 1d6 Renown.
  • If you participated in a game of Age of Sigmar and used the territory rules for one of the areas of the Steppe, you receive 3 additional Glory.

If you pledge to a Warlord, you receive an Artefact. This can be a Universal Artefact, an Artefact from your army’s Battletome (or White Dwarf supplement), or the Artefact related to your Warlord of choice noted below.

Huntmaster Sylai – Talisman of the Beasts

  • This wooden talisman was gifted to you by the Denkeepers of Packhome. They carved it into the shape of your spirit animal to strengthen your attunement to the powers of Ghur.
  • Add 1 to save rolls for attacks that target the bearer. In addition, add 1 to the bearer’s Move characteristic.

Menthizar Kraeth – Mask of the Final Moment

  • Those who look upon this mask see in its reflection the exact moment of their death. For the unlucky, that moment is but a second away.
  • Subtract 2 from the Bravery characteristic of enemy units while they are within 6″ of the bearer

Have you played through this Quest or Rumour?

If you’ve played through or resolved this in any way, be sure to tell us right here on the Quest page, we’d love to know what happened!

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