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Protect the Resurrection

In the brief calm that swept over Drakengrad, The Cult of The Fell Dragon have made preparations to perform a new ritual to resurrect their dread patron. You've chosen to head the defense of one of the ritual sites at one of the various Sentinel Bones across Drakengrad.

Game Master Notes

These notes exist to help you run through the Quest. They are put here by the creator and should give you some direction as to what they had in mind when they created the Quest

This is a Campaign Quest for Week 5 of the Curse of The Fell Dragon Path to Glory campaign. Unlike normal Quests for Path to Glory, a Campaign Quest can be taken in addition to the normal Quest currently undertaken by your warband.

If you win a battle while undertaking a Curse of The Fell Dragon Campaign Quest, you can establish an outpost to gain the veteran abilities, prime monster abilities, and Thondia Territories, as well as mount Thondia scouting expeditions, as featured in pp. 67-70 of Seasons of War: Thondia.

If you are participating in this Campaign Quest and are playing against a player apart of the Free City of Drakheim, please use Battleplan: The Ritual (Core Rules p.332) to simulate the battle, with the player aligned with The Cult of The Fell Dragon acting as the Ritualist.

If you are participating in this Campaign Quest and are playing against a player who is unaligned, please use Battleplan: The Trap (Core Rules p.331) to simulate the battle, with the player aligned with The Cult of The Fell Dragon acting as the Ambusher.

Please contact the Event Organizer (Keza#2929 on Discord) for questions or access to resources.

- Keza -

The Cult of The Fell Dragon remain determined to see their god’s will done. Taking advantage of the calm within Drakengrad, The Cult of The Fell Dragon discovered a new means to resurrect their dead god, making use of the life-giving jade magic stored within the Sentinel Bones across Drakengrad. Spread across Drakengrad, the cultists have coordinated this complicated ritual as well as its defense. You are to head the defense of one of the ritual sites against forces who would otherwise interfere.


Rewards

Sometimes a Quest creator will tell you what you get for completing the Quest, depending of the outcome of course. If there is nothing, you can obviously create your own rewards, ahhh… imagine the possibilities…

For completing this Campaign Quest, your warband’s valiant efforts to repel the Free City’s defenders will go down in Drakengrad legend. In addition to any rewards from your warband’s current Quest, you receive 6 Glory and your Warlord gains 1d6 Renown.

Have you played through this Quest or Rumour?

If you’ve played through or resolved this in any way, be sure to tell us right here on the Quest page, we’d love to know what happened!

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