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Shrug

Submitted by:

The Weaver

Rules:

Shrug

Shrug is a massive savage orc wardoc, but weirdly chill for a waagh spellcaster. Really sees no reason for being expending energy because his connection with waagh energy only makes him energetic when he is really passionate.

Anruil Brighteyes

Anruil Brighteyes is the bastard son of a Spellweaver in the Living City and the notorious Corsair captain, playboy, infuriatingly successful adventurer and all around infamous Anruil Althariel. Brighteyes’ birth was actually the source of some small embarrassment for...

Amasya

The city of Amasya was ground zero of a great chapter of the Mortal Realms, now known as The War for the Hallowed Necropolis. It began deep in the wyldwoods of Ghyran upon the banks of the Ur-River, where Amasya- a sacred city, supposedly built upon the very place...

Changing with a Storm

They had decided to start the day with a little light shopping, but Team Sparkles soon found it more... advantageous to visit their old friend Proudshard at his house. Proudshard, now back to his usual mage-y self after the ordeal with the Tzeentch spellcasters, was...

Anruil Brighteyes

Anruil Brighteyes is the bastard son of a Spellweaver in the Living City and the notorious Corsair captain, playboy, infuriatingly successful adventurer and all around infamous Anruil Althariel. Brighteyes’ birth was actually the source of some small embarrassment for...

Amasya

The city of Amasya was ground zero of a great chapter of the Mortal Realms, now known as The War for the Hallowed Necropolis. It began deep in the wyldwoods of Ghyran upon the banks of the Ur-River, where Amasya- a sacred city, supposedly built upon the very place...

Changing with a Storm

They had decided to start the day with a little light shopping, but Team Sparkles soon found it more... advantageous to visit their old friend Proudshard at his house. Proudshard, now back to his usual mage-y self after the ordeal with the Tzeentch spellcasters, was...