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The Hanging Athenaeum

Submitted by:

Keegan

The Hanging Athenaeum is a massive library in Ar-Ennascath, capital city of Syar.

The library was built out of a section of the mountain, a section of white marble threaded with pure blue quartz. The Lumineth who built Ar-Ennascath, realised that section of rock acts as a magical nexus, the Hyshian winds of magic collecting there in great quantity. Those scholars used this knowledge to create a library that is able to respond to a visitor’s thoughts and desires. By implanting sections of the stone into the spines of books (and imbuing it with a spell), one only needs to think of a problem, specific subject matter, or name of a book, and said book will float through the air, passing the hundreds of floating bookshelves, to present itself to the would-be reader. Librarians have even implanted the stone within their own skin, allowing researches, scholars, and other readers to call for a librarian with their mind only.

Submitted by:

Keegan

Rules:

None
Soulbound Doom Level: 2

Warcry Twist Rules:

Arcane Inscriptions

Ancient hieroglyphs are etched into the walls of these ruins. For those who can interpret them, they are said to offer great knowledge and power.

All fighters can use the following ability:
[Double] Read Inscriptions: A fighter must be within 1″ of an obstacle to use this ability. Roll a die.
On a 6, you receive 1 wild die which can be used in the hero phase of the next battle round.

Realm Rules:

Dazzling Glow

The structures and plant-life of this realm often pulsate with glowing light.

Subtract 1 from To-Hit rolls made for attacksthat target units that are in cover.

Rules:

None
Soulbound Doom Level: 2

Warcry Twists:

Arcane Inscriptions

Ancient hieroglyphs are etched into the walls of these ruins. For those who can interpret them, they are said to offer great knowledge and power.

All fighters can use the following ability:
[Double] Read Inscriptions: A fighter must be within 1″ of an obstacle to use this ability. Roll a die.
On a 6, you receive 1 wild die which can be used in the hero phase of the next battle round.

Region of War Rules:

Dazzling Glow

The structures and plant-life of this realm often pulsate with glowing light.

Subtract 1 from To-Hit rolls made for attacksthat target units that are in cover.

More from Hysh

Clan Scruten

Once the leader of the Council of Thirteen, now former Seerlord Kritislik is trying to resurrect Clan Scruten to pursue his amibitious plan-machinations. If he will return to the high seat of power he once had, or suffer the rage of the Big Horned Rat– only time will tell.

Race to the Vault

Tzeentchian sorcerers have turned their attention to the Doomstretch, with dire consequences for the aelves of the region and the realm as a whole…

A blot on eastern Ymetrica, the Doomstretch is avoided by sane souls. The sky churns with aftershocks from intense magical combat, and the land is split by constant tectonic agony. Beneath the Doomstretch was buried a loathsome relic, named in crystal tablets as Yngr’yme or the ‘Shackler of Peaks’. While records of the artefact’s precise nature were lost, legend spoke of its ability to enslave the minds of the mountains – a sin beyond measure in Ymetrica.

If Tzeentch’s forces were to claim such a relic, they could inflict wounds upon Ymetrica that might undo the work of the Reinvention. Whatever Lumineth forces could be mustered were drawn together, even if it occasionally required Sigmarite allies to be abandoned mid-campaign. To the aelves, it was a grievous but necessary sacrifice. They could only hope to reach the Doomstretch vault before all was lost.

Have you interacted with the location? Go ahead tell us!

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Snazzy - The Great Weave
2 years ago

[…] helpless maidens, and defeating the monsters that plagued the lands. The order holds a book from The Hanging Athenaeum, which they study each night, read by their leader, Zyclax […]