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Vladan Lehr

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Vladan Lehr

Mikronox, Prince of the Ever-shadow

On the continent of Penultima, within the Prime Innerlands, lies a city of inky beauty. 

Carved out of pure onyx, spires reach for the magic-imbued skies, black tourmaline streets wind around parks dotted with night lilies, and the city shines under the glow of stars so bright that there isn’t a street lamp in the whole city. At its very center, a palace stretches high and powerful, and in front of it a Realmgate sits as a swirling lake of liquid crystal.

Ruling over both the living and the dead, Vladan Lehr, the Ever-Shadow, rules over his people with pride. Although not as large as the now silent Shadespire to the North, it is mighty indeed. With the Banelands to the west, and the Gloomtribe Haunts to the south, they even managed to survive the seemingly endless Age of Chaos. And he managed to lead his city, and its people through all of it.

 

After the adventures of The Black Onyx, Vladan is blessed by the Great Necromancer himself, and is lifted to a new station, that of the Mikronox, Prince of the Ever-shadow. He rules over The Black Onyx again, and aims to rebuild the city to be even greater then before.

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Kazgrim Bloodspawn – High Priest of Slaughter, the Unyielding

Kazgrim has spilled blood by the tide full and he has bathed in no less. So blessed by his blood god is he that his very soul defies the beck and call of Nagash. So long as there is sufficient blood sacrificed on the battlefield, Kazgrim’s rigored body draws it in, revels in it and revitalizes his body anew as if pulled fresh from a bloody womb of Khorne. His mastery of blood allows him to also bring some of his followers back from the brink of death, allowing them the chance to spill blood once more for their unquenchable patron. 

His vision is to bring the wrath of Khorne to every corner of the mortal realms. To accomplish this, he seeks to summon up the incarnations of Khorne to consume everything the eye can see. While he follows the path of Aichmos, he owes him no allegiance aside from acknowledging that Khorne has given him recognition. As such, there is no loyalty and he often disregards the calls of Aichmos, knowing full well that the mighty lord would not dare to strike against the high priest of slaughter.

 

Kron Goretooth – The Priest of the Arena, Master of the Crucible

Kron saw his rise to Khorne’s favour in the tribal arenas of his homelands in Ghur. There, 8 massive tribes of Bloodbound offered up their greatest champions to be anointed through combat with the title of slaughterpriest and lead the combined masses of their 8 armies in a glorious path of carnage. Kron bested the strongest of these champions and upon receiving the ferverously malicious blade Goretooth for his achievement, awakened the gaze of Khorne upon his deeds. 

In the Interstice, he has taken a claim to the Crucible, a caldera in the mountain ranges between the patina plains and the pyrelands. Here he has created a grand arena in honour of Khorne, sending hundreds of slaves to do mortal combat daily until only the strongest survive and can be given a place among the Bloodtide. Those who fail to meet the martial prowess required to be initiated soon find their skulls collected by the Khorgoraths that Kron keeps penned. 

When Kron is not personally overseeing the arena games and anointing the new followers, he is seeking out new slaves by the thousands by following any of the marauding campaigns of the Bloodtide. He believes that through these arena games, he will find great champions that will aspire to greater and glorious deeds in the path to glory.