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Darach

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Darach

Kurnoth Hunter of the Ironbark War Glade

Darach is a 20 year old, 12’4″ Kurnoth Hunter. Their bark is coloured white with glints of silver and foliage of aspen yellow. They carry both a massive hunter bow, as well as a Greatscythe into battle.

Darach is a young Kurnoth that emerged from his soulpod in the midst of an ongoing battle. His first memories are fighting alongside the dwarves of Chamon, driving back an incursion of chaos. The counter-offensive took them to the Allpoints, but the battle turned on them. Most of the other Aylvaneth perished, however, due to the sacrifice of the dwarves, a Branchwych was able to recover many of the Lamentiri. Darach was the only Kurnoth whose body survived, but he swore to honour the dwarves’ sacrifice for his kin. He joined the binding with one of these dwarves, a young(ish) Irondrake named Bryn. Bryn did not survive the process. Darach mourns his loss but has lost none of his determination to protect the dwarves in all the realms. He remains uncertain of other races, finding many of them strange and unpredictable.

Reconstitute Your Forces

After the Battle of Drakheim, the armies across Drakengrad have depleted themselves. In this time, you’ve chosen to reconstitute your own forces, or look deeper into the mysteries surrounding Drakengrad—including its new denizens.

Investigate New Means of Resurrection

Despite victories in the Battle of Drakheim, an enterprising interloper has stolen The Cult of The Fell Dragon’s stores of amberstone, ruining their initial plan for summoning an avatar of their patron. You’ve chosen to assist The Cult in researching new means of resurrecting the dragon god using the Sentinel Bones around Drakengrad or in seeking out the mysterious interloper.

Rebuild the City

Following the Battle of Drakheim, the west district lies in ruins, with the citizens in distress and spirits of the city restless. You’ve chosen to aid the city in rebuilding, quelling disturbances, and rooting out any remnants of The Cult of The Fell Dragon remaining in the city.

Reconstitute Your Forces

After the Battle of Drakheim, the armies across Drakengrad have depleted themselves. In this time, you’ve chosen to reconstitute your own forces, or look deeper into the mysteries surrounding Drakengrad—including its new denizens.

Investigate New Means of Resurrection

Despite victories in the Battle of Drakheim, an enterprising interloper has stolen The Cult of The Fell Dragon’s stores of amberstone, ruining their initial plan for summoning an avatar of their patron. You’ve chosen to assist The Cult in researching new means of resurrecting the dragon god using the Sentinel Bones around Drakengrad or in seeking out the mysterious interloper.

Rebuild the City

Following the Battle of Drakheim, the west district lies in ruins, with the citizens in distress and spirits of the city restless. You’ve chosen to aid the city in rebuilding, quelling disturbances, and rooting out any remnants of The Cult of The Fell Dragon remaining in the city.