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Battle of the Toothspire – Bloodroot Legion versus Cult of the Unseen

The Great Awakening approaches. Disruptions in the Hungering Steppe cause tensions to flare up between the warlords. They begin to make their moves, seizing strategic resources in a bid to cement their positions of power. The warlords call upon those who have pledged loyalty to them. Blood and battle has come to the Steppe. Only the strong can survive.

Game Master Notes

These notes exist to help you run through the Quest. They are put here by the creator and should give you some direction as to what they had in mind when they created the Quest

This is part of the Hungering Steppe campaign, come on over and see what’s going on, and how you can get involved!

- Path to Story -

As the Great Awakening beneath Ghur begins to build, the land itself begins to shift. A massive tusk of rock bursts forth from the ground, high above the horizon. Kalazar and the Bloodroot Legion seek to take this ‘Toothspire’ in order to gain vision over the lands of the Steppe. The Cult of Unseen do not want this spire to fall into the hands of any force that would grant insight into their dealings. If they can’t take the spire for themselves, they’d rather see it fall.

This quest allows you to gain a reward by fighting alongside one of the warlords. Either Arch-Hekatos Kalazar of the Bloodroot Legion or Menthizar Kraeth of the Cult of the Unseen. You do not need to have settled in either of the Warlord’s areas in order to fight alongside these warlords. Please indicate which Warlord you are supporting in the comments below.

If you had pledged to a Warlord in the second phase, you are not required to support them in phase three. There are no mechanical consequences for not fulfilling your pledge to a warlord. However, you only have one other chance to support this warlord. If you do not support this warlord at least once during the campaign, you will be labeled as an Oathbreaker narratively


Rewards

Sometimes a Quest creator will tell you what you get for completing the Quest, depending of the outcome of course. If there is nothing, you can obviously create your own rewards, ahhh… imagine the possibilities…

You receive these rewards regardless of which Warlord you support.

  • For completing this quest, word of your legend grows across the Hungering Steppe. You receive 6 Glory and your warlord gains 1d6 Renown.
  • If you participated in a game of Age of Sigmar and used the territory rules for one of the areas of the Steppe, you receive 3 additional Glory.

As the battle for the Hungering Steppe begins, your Warlord earns an Improvement. This Improvement can be the Bonus Ability related to your Warlord of choice noted below or a number of Characteristic Enhancements from the Anvil of Apotheosis whose Destiny Points do not exceed 4.

Bloodroot Legion Bonus Ability – Master Tactician

The leaders of the Bloodroot teach you the art of war and you learn how to give out efficient orders.

Each time you spend a Command Point to allow this unit to issue a Command Ability, roll a dice. On a 5+, receive an extra Command Point.

Cult of the Unseen Bonus Ability – Fade into Shadows

You have learned to use the power of shadows to deceive your opponent. They attack illusory soldiers while the real threat prepares to attack.

At the start of the first battle round, after the armies have been set up but before the first turn begins, you can remove 1 friendly unit from the battlefield. If you do so, at the end of your first movement phase, you must set that unit up again anywhere on the battlefield more than 9” from all enemy units.

Have you played through this Quest or Rumour?

If you’ve played through or resolved this in any way, be sure to tell us right here on the Quest page, we’d love to know what happened!

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2 years ago

Played a war cry game against a Sylvaneth player. I will take the 6 glory points and the 3 Renown also, because I am backing the Cult of the Unseen, so I will be taking the ability Fade into Shadows.

Black psalm are sent out to the Tooth spire to fight against the Bloodroot Legion  for Cult of the Unseen the battle was quickly meet between the two sides 3 Kurnoth Hunters and 5 Spite-Revenants stand against the 9 man kill team of chaos worshipers the Sylvaneth gained a early lead due the ranged weapon cutting down the four out of nine chaos worshipers as the advanced the The Silent Wayfarers lost  the only Advantage the had against the Black psalm  Spite-Revenants fought a valiantly last stand against them but is for nought the quickly overwhelm and destroyed the chaos warband was down to it last three fighters after the leader of the Spite-Revenants killed his attacker before his death all that The Silent Wayfarers had left was 3 Kurnoth Hunters but the chaos warband has limited resources to use against them the black psalm would have work as pack to kill the one Kurnoth Hunters using hit and run tactics they slowly kill it before The Silent Wayfarers retreat away in darkness the black psalm takes it a mission completely and return to the roost 

2 years ago

Small game of Warcry played. Result – loss. 6 glory and 5 renown and Master Tactician trait gained.
Telidan’s forces set up a camp near the Toothspire. He nervously waited for his scouts to return. Menthizar’s cultists must have been near and preparing for battle. Telidan could not afford to fail – for his plan to succeed, Kalazar had to trust him and what better way to gain trust of your liege than winning his battles for him? Suddenly, eerie trumpets could be heard in the distance. Telidan was sure what it meant – his scouts failed and let forces of the Unseen to surprise his. “Alandile!” he shouted. “Form shieldwall. We cannot let those fools to capture the Toothspire! Victory will be ours! For Dornayar! For Elusedrod!”

Nuno Martins
2 years ago

After heeding the call of the Lord Menthizar of the Cult of the Unseen, Inquisitor Vollastor’s messengers explained the Inquisition’s interest in the Toothspire as a potential leyline focus, as well as in establishing a relationship with the Cult. The negotiations went well but tensely, and the Inquisition is aware they will be betrayed at the slightest notice. Very well, then, nothing unexpected here. They shall show them why one should keep them as friends, instead of enemies.
————————————

The Bloodroot Sylvaneth of Arch-Hekatos Kalazar had already encircled the Toothspire in a dense thicket by the time the Inquisition approached. Marching slowly into the Bloodroot in a front assault, the immortal soldiers of the Inquisition held the battleline for hours, while the Hounds and beasts of the Inquisition encircled the enemy and pinned the enemy. Then the vampire captains joined the fray to cut down the treemen.
After taking heavy losses, the Bloodroot finally breaks.
With the Path to the Toothspire free, the Inquisition regroups to re-animate their troops and salvage their number, adding to them from long-buried cadavers of orruks and other denizens of the Steppe, as they slowly make their way to the tall spire, and the forces of the Cult of the Unseen.
A new defensible position must be taken, to defend this access point, and stave off further incursions. The Hounds, re-assembled from their dismembered component parts, are now up on their paws and sent on the hunt again.

Find more about the siege of the Toothspire here.

The Inquisition of Umberspire page.

Turn 3 - Battle of the Toothspire - supporting Cult of the Unseen - 17.png