loader image

First-Blood Rift

First-Blood Rift 2-76f5acd6

Submitted by:

Tectonic Dan & Nuno Martins @WH_narratives

A great crevasse that legends say was the first strike of GorkaMorka’s mighty axe in the clash against Sigmar. Lost to the ages by the winding tectonic shifts of Rondhol. It is from this red-rimmed rent in the ground that the amber remains of Drakatoa, the Living Avalanche, are said to have eventually drained into, after Sigmar cut Gorkamorka loose from the titanic semi-liquid mass.

First-Blood Rift 2-76f5acd6

Submitted by:

Tectonic Dan & Nuno Martins @WH_narratives

Rules:

Do not destroy without permission

Soulbound Doom Level: 6

Warcry Twist Rules:

Apex Predator. Players roll off. The winner sets up 1 chaotic beast on the battlefield, of any points cost. It ca. Be set up anywhere on the battlefield more than 5″ away from any other fighters. In addition, if the chaotic beast set up has a wounds characteristic of less than 30, increase it to 30 for the duration of this battle.

Realm Rules:

Territory of Beasts: Just before territories are decided, players roll off. The winner can set one MONSTER within 3” of the center of the battlefield. This is referred to as the monstrous denizen. Any MONSTER from any faction can be chosen. If the MONSTER is a mount, then it does not have a rider: ignore all rules that refer to the rider and use only those that apply to the mount. If there is uncertainty about any of them, roll off to decide.
Then the other player also places a monstrous denizen, following the same rules, more than 3” from the other monstrous denizen.

At the start of each battle round, before determining priority, players roll off. The winner treats the monstrous denizen as a unit in their army for the duration of that battle round, and their opponent treats it as an enemy unit. The other player in turn controls the other monstrous denizen. The monstrous denizen’s commanding player can choose to attack it, but if they do then immediately they treat it as an enemy unit until the end of the battle round, and their opponent treats it as a unit in their army. The monstrous denizen cannot attack itself.

Rules:

Do not destroy without permission

Soulbound Doom Level: 6

Warcry Twists:

Apex Predator. Players roll off. The winner sets up 1 chaotic beast on the battlefield, of any points cost. It ca. Be set up anywhere on the battlefield more than 5″ away from any other fighters. In addition, if the chaotic beast set up has a wounds characteristic of less than 30, increase it to 30 for the duration of this battle.

Region of War Rules:

Territory of Beasts: Just before territories are decided, players roll off. The winner can set one MONSTER within 3” of the center of the battlefield. This is referred to as the monstrous denizen. Any MONSTER from any faction can be chosen. If the MONSTER is a mount, then it does not have a rider: ignore all rules that refer to the rider and use only those that apply to the mount. If there is uncertainty about any of them, roll off to decide.
Then the other player also places a monstrous denizen, following the same rules, more than 3” from the other monstrous denizen.

At the start of each battle round, before determining priority, players roll off. The winner treats the monstrous denizen as a unit in their army for the duration of that battle round, and their opponent treats it as an enemy unit. The other player in turn controls the other monstrous denizen. The monstrous denizen’s commanding player can choose to attack it, but if they do then immediately they treat it as an enemy unit until the end of the battle round, and their opponent treats it as a unit in their army. The monstrous denizen cannot attack itself.

More from Ghur

Have you interacted with the location? Go ahead tell us!

Subscribe
Notify of
guest

3 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
2 years ago

After sacrifice many bloodreavers to the daemons of khorne that followed the steel fang arrived at dell they spot a horde of gloomspite gitz running into a cave network. Kronol Scarmonger unleashed an unholy war cry sound like thunder crashing followed by a beastly cry from The Bloodbound charge on through clouds of arrows and blasts of sorcerous power, trampling their own fallen in their eagerness to kill. When they smash headlong into their foes they do so with a mighty, rending crash. Axes rise and fall, blood gushes, and those who stand against the Blood God are slaughtered wholesale they would them self surrounded by the gits the steel fang start laugh manic as the kill with Mechanical efficiency carving a path to Madcap Shamans led by Kronol Scarmonger punch the way though axe ripping into the Madcap Shamans leave the gits sorcerers broken on floor the gloom spite leaderless broke from the fight in madden rush crushed each as tried to get deep into cave network.
(blades of khorne vs gloomspite(minor victory for the blades of khorne)

Weaver
Reply to  Kyleja97
2 years ago

Hey!! What system did you play? Was it Warcry? or AoS?

Reply to  Weaver
2 years ago

Aos 1000 point game