When one thinks of an Orruk they imagine a wild band of hooligans. Driven by a need to fight anything and everything. Laughing and burning as they go with haphazard arms, armor, and tactics. But Ginzrot goes against the grain. A lone wanderer who walks the realms not in search of plunder and mayhem, but only the best fights to test himself with.
Ginzrot claims to come from Chamon, originally part of a miniscule Ironjawz clan that had somehow learned more sophisticated means of producing war-gear than merely beating it with their fists. Having personally created his armor and his Gore-Hacka, Ginzrot proved himself to not only be a cunning craftsmen but a brutal combatant. Engaging enemy heroes in single combat and triumphing over them more times than not.
These duels are what drives Ginzrot, and were unfortunately what led to his isolation. More than once, Ginzrot stayed his blade against a beaten foe. Offering them the chance to abandon the field and return in time when they have proven to be a better foe. Such actions drew the ire of the Clan, deeming it “Un-Orruky” to not capitalize on such easy trophies.
Only able to tolerate these insults for so long, Ginzrot was already planning a trip away from his Clan. But after an argument that quickly evolved into a camp-wide bawl, Ginzrot threw out a few choice insults and left. Never looking back save to toss out a few more insults every few steps.
Ginzrot has been travelling the Realms for a short time, following the roads and his own whims. Challenging any worthy combatants to an even contest, and quickly dispatching any assailants who would believe a lone Orruk easy prey.
His ultimate goal is to return to his Clan stronger than ever. Quickly knocking in some skulls and assuming leadership. But Ginzrot has his doubts, both about his capabilities and whether or not this is the right way to go about things. These thoughts are hardly dwelt on however, as any idea of his own weakness fuels his need to get stronger.