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Hazkal Brannoksson

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Hazkal Brannoksson

Hazkal Brannoksson is a brilliant Aether-Khemist with a focus on the utilization of Aether-Gold in medicinal applications. His research has proven to be incredibly promising, if controversial–given the long-term effects of Aether-Gold exposure.

Hazkal Brannoksson is a brilliant Aether-Khemist with a focus on the utilization of Aether-Gold in medicinal applications. His research has proven to be incredibly promising, if controversial–given the long-term effects of Aether-Gold exposure. As such, Hazkal has not been able to capitalize upon his successes financially. Those who know him are hardly surprised. He has long held a reputation for being quite unskilled in matters of business. With such an unseemly reputation, he is considered a “black cloud” by most of his family, save his adventuresome cousin Thori Snorrisson. Determined to prove himself and push the bounds of his research, Hazkal signed on to the same Skyfleet as his favorite cousin and set sail for adventure!

Somewhat bookish by the standards of most Duardin, the choice to become Soulbound came as somewhat of a shock to Hazkal. The opportunity to expand and perfect his craft, however, was too great an opportunity to let pass. With his keen interest in the effects of Aether-Gold exposure upon the body and its maddening long-term effects, Hazkal hopes to be able to focus his research into curing such conditions and more. Given enough study, mayhap even the magical poxes of Chaos might be cured with Aether-Gold infused medications. Surely that would earn him the respect of his peers!

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Violently making friends

We have our first big contract. Huntmaster Sylai himself came to draft us into his war. Hobgrots are coming to the steppes and the Gathering is near their borders. Of course, no invasion will come through these lands. The enemy also knows the terrain. They will avoid...

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Founded by Sigmar during the Age of Myth, the Great Museum of Azyrheim was formed to be a repository of artifacts, texts, relics, and anything of historical note that may benefit the people of the Mortal Realms. Smaller branches of the Museum exist in most free...

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The Great Awakening approaches. Disruptions in the Hungering Steppe cause tensions to flare up between the warlords. They begin to make their moves, seizing strategic resources in a bid to cement their positions of power. The warlords call upon those who have pledged loyalty to them. Blood and battle has come to the Steppe. Only the strong can survive.