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Lynx’s Crescent

lynxscrescent-6e3e5afb

Submitted by:

The Weaver

The promontory of Lynx’s Crescent is home to the rare Rondholian lynx, whose prized pelts drive much illicit poaching and trading in the area.

Currently there is significant fighting between Targug the Cleaver and Kharadron flotillas as they fight for the prized treasure – both are opposed by the local Sylvaneth clans that don’t look kindly on the poaching, regardless of who does it.

lynxscrescent-6e3e5afb

Submitted by:

The Weaver

Rules:

Do not destroy without permission

Soulbound Doom Level: 7

Warcry Twist Rules:

Hunting Animals

The attackers have launched an ambush, led to the hunt by a pack of loyal and well-trained beasts.

Before the first activation in the first battle round, each fighter in the warband of the player who won the priority roll can make one bonus move action.
Their Move characteristic is 3 for that move action.

Realm Rules:

Pirate Fleet: At the start of the first battle round, after the players have received their starting command points, you can say your general attempted an alliance with the local pirate fleet. If you do so, roll a dice. On a 3+, add 2 to the Move characteristic of friendly units in that battle round. On a roll of 1 or 2, subtract 1 from your command points (to a minimum of 0)

It’s Only Business (Kharadron Overlords Only): You always count as having less points than your opponent for the purpose of determining which player can use a triumph during the battle. If Good Eating (below) is also active, then roll off.

Defend the Wilderness (Sylvaneth Only): Add 1 to wound rolls for attacks made by friendly units if they are wholly on a terrain feature and wholly within your territory.

Good Eating (Ogor Mwatribes Only): You always count as having less points than your opponent for the purpose of determining which player can use a triumph during the battle. If It’s Only Business (above) is also active, then roll off.

Rules:

Do not destroy without permission

Soulbound Doom Level: 7

Warcry Twists:

Hunting Animals

The attackers have launched an ambush, led to the hunt by a pack of loyal and well-trained beasts.

Before the first activation in the first battle round, each fighter in the warband of the player who won the priority roll can make one bonus move action.
Their Move characteristic is 3 for that move action.

Region of War Rules:

Pirate Fleet: At the start of the first battle round, after the players have received their starting command points, you can say your general attempted an alliance with the local pirate fleet. If you do so, roll a dice. On a 3+, add 2 to the Move characteristic of friendly units in that battle round. On a roll of 1 or 2, subtract 1 from your command points (to a minimum of 0)

It’s Only Business (Kharadron Overlords Only): You always count as having less points than your opponent for the purpose of determining which player can use a triumph during the battle. If Good Eating (below) is also active, then roll off.

Defend the Wilderness (Sylvaneth Only): Add 1 to wound rolls for attacks made by friendly units if they are wholly on a terrain feature and wholly within your territory.

Good Eating (Ogor Mwatribes Only): You always count as having less points than your opponent for the purpose of determining which player can use a triumph during the battle. If It’s Only Business (above) is also active, then roll off.

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