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The City of New Ulthuan

new ulthuanA7-4116ad4c

Submitted by:

m.goodacre

For many Generations of the Aelves of Azyr, A legend and belief grow in a once holy land of Aelf kind call Ulthuan.

The stories told that Ulthuan was a asafe haven and paradise for that of all Aelves long long ago before time could be remembered.

So powerful that this belief came of an holy land with in all creeds Aelf kind that an Great Expedition was formed by many of the Aelven races with in Azyr, to find, retake and re settle the holy land of legend. And a mass Exodus of Aelfs from Azyr begain.

However with out a clear path and knowledge of the location of this land of myth, The Great Expedition soon found itself in deep trouble following random and crazy signs from the heavens well its followers slow fell to the many dangers of the moral realms. After constantly passing through one realm gate to the next, the survives of the Expedition soon found themselves to be hopelessly lost In a realm unknow to them and the quest to find the lost land of Ulthuan was finally abandon in deep despair.

They finally came across a vast wild over grown abandon rain city of man that had been reclaimed by a great forest. Deciding they could not go on the surviving Aelfs Decide to use what supplies they had to make this their home and overtime and many generations this became a new city upon this unknow realm, this became the city of New ULthuan.

As always with the arrogance and indifference among Aelfs , The main three races of Aelf kind found they could never agree and great along. So they separated into their own district and these become three mini kingdoms within the now Great vast city of New Ulthuan.

The Highborn, who see themselves as the greatest amongst the Aelfs. Not content to live on the same level as the others, had their most powerful mages to use their magics to rases a vise island out of the ground into the sky to float amongst the clouds. The island left a giant crater in the ground were the near by sea flood-in creating a bay for the city. In the middle of the bay the mages created a huge spiral of water to flow up to and thought the center of the floating island. Creating a great lake upon the island, of which four river then ran off from and cascaded back down in vase waterfalls to the bay below. Upon the island a grand white stone tower and mini city was built.

Giant ornate lifts were created to ferry Goods/troops and individuals with correct documents of course, to and from the city below.  Within the rocky cliff edges of the flowing rock, great magic creatures nest.

Around the Bay , The Darkling Covens took control. The greatest of which was the dark Court of shadow which now rules over the small Covens with in the Dark District. They turn the bay into a grand harbor crating the ability to build many a black ark. To guard and maintain control of the Harbor and all trade from the sea , I great dark spire stands at the mouth of the harbor. The spire as well being a formidable fortification , Was the Court of shadow set of power. A place of dark magic and science. For the Court of shadow embraced the use of Black power, firearms and cannon of which covered their section of the city walls. The Darkling Covens revel in their collection and trade of exotic monstrous beasts which they enjoy the entertainment of watching them tear themselves apart within their colosseum which sits at the heart of their district.

The Aelven Wanderers use their know of the wilderness to tame the wilds of forest within the ancient part of the city to create grand ornate living structures and fortifications of the forest itself stronger then stone and steal.

Stood in the heart of the forest district is the Farther Tree, The big tree that any eye has ever seen, towering in to the sky , almost as high as the highborn flowing island. The wanderers have made the Father Tree into an palace and castle.

Although New Ulthuan population is mostly Aeven, Duardin and man-kind from the realm have over time joined the city. At first they came mostly to trade but soon established their own little communities within the city.

Although all the Aelfs think of them as less a being, they see them as having their uses. Most of the human and duardin are classed as being part of the lower classes of city.

New Ulthuan is rule over by the Tri-dictorous , these are three elected / self-elected Aeven kings, one from each of the three main districts, that come together to decide what actions to take in all the important issues and threats that face the city as a whole for which there are many both external and internal.

new ulthuanA7-4116ad4c

Submitted by:

m.goodacre

Rules:

do not totally destroy without permission
Soulbound Doom Level: 3

Warcry Twist Rules:

Tales of treasures hidden just beyond in this place have given you cause to muster all your resources for this battle.

At the start of each hero phase, you receive 2 wild dice instead of 1.

Realm Rules:

Rules:

do not totally destroy without permission
Soulbound Doom Level: 3

Warcry Twists:

Tales of treasures hidden just beyond in this place have given you cause to muster all your resources for this battle.

At the start of each hero phase, you receive 2 wild dice instead of 1.

Region of War Rules:

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