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The Shudderdark Burrows

shudderdarkburrows1

Submitted by:

Dr. Ulcerott Mouldspawn

The Shudderdark Burrows are infamously named after the Shudderdark Centipedes that created them. It is their principle hunting ground and almost anything that gets lost here is likely to become their prey. It is a barren region, full of subterranean tunnels and caverns that have been dug out of the soil by these alligator sized arthropods. Despite the dangers, many adventurers are drawn here to search the caverns for the amberbone deposits that are known to exist here. 

Little now stirs in the Shudderdark Burrows. The snows of the Everwinter have fallen and all is quiet. The warbands that campaigned here have spent the last months tending to themselves, learning how to survive in the frostbitten wilderness the Burrows have become. Those in the warbands that have witchsight, have noticed that the magically induced cold is beginning to interact with the amberbone deposits in weird and unpredicatable ways. The winds have quieted, but the ground is still covered in a thick, icy sheet and little sustenance can be coaxed from the harsh environment. The warlords once again look to their weapons. Drumbeats echo from the horizon, heralding the approach of something as yet unseen.
shudderdarkburrows1

Submitted by:

Dr. Ulcerott Mouldspawn

Rules:

Do not destroy.

Soulbound Doom Level: 9

Warcry Twist Rules:

None

Realm Rules:

Use Region of War: Andtor realm rules and consider using Tunnel Fighting rules to simulate fighting in the claustrophobic tunnels. 

Rules:

Do not destroy.

Soulbound Doom Level: 9

Warcry Twists:

None

Region of War Rules:

Use Region of War: Andtor realm rules and consider using Tunnel Fighting rules to simulate fighting in the claustrophobic tunnels. 

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