A very small band of grots have made their way onto the very back-end of the worm now moving between Nasson and Neolotl, and it is time to allow their spiders to weave their nests in order to take root in this new world. But where? Do they descend into the depths, away from the eyes of the Duardin that now fly above the worm, or do they attempt to create a hasty defensive structure, on the underside of one of the worms many spine-like outcroppings?
Where Best to make a Nest?
Game Master Notes
These notes exist to help you run through the Quest. They are put here by the creator and should give you some direction as to what they had in mind when they created the Quest
This Quest has been made specifically for the Vurm-tai Campaign. If you intend to help resolve it, you’ll automatically be participating in the campaign. I highly recommend that you join our Discord server so you can work with others to accomplish the quest.
Part of participating in this Quest is actually deciding where to lay the nest if that's what you're fighting for. Otherwise, you'll be fighting against the grots, in order to destroy their attempts at making their lovely new home.
Rewards
Sometimes a Quest creator will tell you what you get for completing the Quest, depending of the outcome of course. If there is nothing, you can obviously create your own rewards, ahhh… imagine the possibilities…
I mean, you could get yourself a little cosy home on the back of a giant moving worm, what more could you want...?
Have you played through this Quest or Rumour?
If you’ve played through or resolved this in any way, be sure to tell us right here on the Quest page, we’d love to know what happened!
