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Wurmcaller Beacon

d5autx0-9956f656-c680-4bf9-8030-f994263a0421-35ef785f

Submitted by:

Veritas Templar

Spotted from afar is a great symmetrical basalt mountain in the middle of a vast clear field that ensures it’s solitude. Visible at daytime, and unmistakably prominent at night, is a bright red glow splitting the monolith vertically in twain. Taking a closer look isn’t a menial task. The closer one gets to it the appearance of the maws in the ground gets more and more frequent, until they simply stop, and for a good reason. With a better inspection, what appeared to be an active volcano reveals itself to be something much more unusual. The beacon is made of two twin basalt pillars each with a constant lava stream that leaves the pillar at its summit facing the other pillar. Both streams clash in the center and flow down as one in the space between the rocks. The impact has enough force to fling droplets of lava up and outward creating a constant rain of fiery death in a 200 meters radius around the Beacon. Still, the most notable observation is the lack of any kind of lava flow leaving the pillars, which indicates that all the magma flowing down from the pillar’s summits must continue further downward into the earth. Who knows what might be down there?

d5autx0-9956f656-c680-4bf9-8030-f994263a0421-35ef785f

Submitted by:

Veritas Templar

Rules:

Do not destroy without permission

Soulbound Doom Level: 7

Warcry Twist Rules:

Descending Ash Storm

A distant volcano has erupted and a colossal cloud of ash billows into the sky. It shall not be long before it reaches the battlefield.

In the reserve phase, before a player sets up a reserve battle group on the battlefield, they must roll a die.
On a 1, that battle group will arrive in the reserve phase of the next battle round instead..

Realm Rules:

Primal Violence:

At the end of each combat phase, roll a dice. On a 6, carry out the combat phase for that turn again before moving on to the battleshock phase (do not roll again at the end of the extra combat phase to see if a further combat phase takes place).

Rules:

Do not destroy without permission

Soulbound Doom Level: 7

Warcry Twists:

Descending Ash Storm

A distant volcano has erupted and a colossal cloud of ash billows into the sky. It shall not be long before it reaches the battlefield.

In the reserve phase, before a player sets up a reserve battle group on the battlefield, they must roll a die.
On a 1, that battle group will arrive in the reserve phase of the next battle round instead..

Region of War Rules:

Primal Violence:

At the end of each combat phase, roll a dice. On a 6, carry out the combat phase for that turn again before moving on to the battleshock phase (do not roll again at the end of the extra combat phase to see if a further combat phase takes place).

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