The Towering Court is a kingdom near-corrupted by the curse of the flesh-eaters. However, unlike most other mordants, they are aware of their feral hunger. They just see no issue with consuming their foes. For what is nobler than to be the master predators of the...
Latest from The World of the Weave
Bogswallow Marauders
The hobgrots of the Swallowing Bogs are a conniving group accustomed to surviving in the muck. Through their trade with nefarious duardin inventors, they’ve established technologies to survive along the surface of the bogs.With motorized boats, janky wingsuits, and...
Cult of the Unseen
In the Age of Chaos, the tribes of the Steppe were visited by terrifying nightmares of a predator that hides beyond the sight of mortals. Many feared this phantasmal beast, but others began to worship it. For the unnoticed hunter is the one that catches its prey.The...
The Vine Gate
The Vine Gate is a realm gate on the Isle of Concendia. Where it went before the Isle of Concendia was lost none save the Treelord Ancient Anrodas Maplebloom can say. It matters little, as since the island has reappeared, the gate was corrupted by the magic of...
Cracklebone Palace
Cracklebone Palace is the new seat of Power on Concendia, home of King Alfonso and his noble Flesh-Eater Court, the rulers of the Isle of Concendia, after they seized control of the Discordance that Splinters and ancient spell containing the destructive song created...
The Lost Isle of Concendia
Thought lost for hundreds of years, the Lost Isle of Concendia reappeared during the early decades of the Era of Beasts. A mist-like shroud off the Coast of Cantike started to recede and, as it did so, the edges of the lost Island began to appear, revealing a land...
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The Plains of Desolation
The Plains of Desolation are an area to the North of the River Ignis and the South of the River Orweed. Despite being fertile, nothing grows in this vast area other than grass, which covers the entire region. The grass has limited nutritional value and animals that...
The Magma Forge Karak Kuzitsak
The Magma forge of Karak Kuzitsak was founded by the wandering Duardin led by Runelord Kuzitsak Hammerfist, who left Dinorwig after the gold mines dried up. The Duardin found a volcanic vent, hot enough to smelt the Gromril Iron ore that they found under the nearby...
Dinorwig
The Mirror Mountain is an anomaly amongst the extinct volcanoes of the mountain range behind Lake Ogwin. The mountain is the only one in the range that is snow-capped (possible due to its size), and by reflecting the sky, has led to it being referred to by locals as...
A selection from the Great Weave Story
On Da Trail
Urgoth roared as he charged a mass of Fae Knights. He felt their swords and spears clanging against his armor, and even biting into his flesh in some spots, but the massive Orruk ignored the stings. Each quick if inelegant swing of his boss choppa crumbled metal and...
Scouting Duty
Slowly, and silently, the Tzaangors crept through the jungle. They had spent enough time in the Dell to become acquainted, almost familiar with their surroundings, the nature of the jungle. Specifically, they had learned much in their skirmishes against the Seraphon....
Decisions
Durbok grunted as he ascended the hill to check on the warband’s shaman. The ‘ardboy boss wouldn’t admit it to any other Orruk, but a humie got him good in the knee during their last fight against Fae forces and each step of the ascent hurt. Zoggin’ wierdboy, he...
