Ghur
Trade has come back to the Mortal Realms, even if only partially, and with great risk. But with trade come rumours and opportunities to make a name for yourself. Beware though, tales shift on the winds of the Mortal Realms, and it is not uncommon for rumours to be found unfounded or changed beyond recognition
Realm Quests
Terror of the Deep
A massive creature has begun appearing throughout the realms, enemy of all, leaving army and city alike decimated.
The Rebuilding of Nassollotyl
With the war of the worm at an end, Nassollotyl has begun the slow process of rebuilding. The half of the city on Neolotl has been all but destroyed. Although the enemies of the city have been largely routed, parts of the city still stink of death and destruction…
Inside Lāzawardcháros
The followers of Nagash named the great worm that circles the god-beasts Nasson and Neolotl, “Lāzawardcháros”. Inside this massive creature is a cave network that has gone unmapped, and throughout the system, great gems (a strange kind lapis lazuli), can be found.
To Exorcise the Serpent
The Purple Serpent, a small force of Chaos worshippers has infected the new settlement of Faun’s Leap…
Geomantic Energies
The geomantic energies of Larimar, a giant worm that circles the great god-beasts of Nasson and Neolotl, have the power to create both peace and chaos for the worm’s residents.
Ghur Stories
Enroute to Tenrak The Lightning Eater
"Seer, this better be worth it" hissed Theddrisk, a large skaven almost twice the size has your average skaven."You will see, Theddrisk that this will be worth your time" hissed back Ratsputin, a Grey Seer of notable status and considerable skill.Theddrisk flesh-swarm...
Cleansing Glass
It was a repulsive sight, the elegant spires of a Tzeentchian Oasis so defiled by the Archenemy, Esiavash the Stalwart thought as he regarded the Rotglass Alcazaar.Filth and gigantic growths of flesh and mucus clung to the once resplendent castle of glass, giving the...
Arrival of the swarm
A lone outpost in the middle of nowhere on the edge of the Drench sits with little activity. The guards in it walk along the walls of the small compound keeping watch. Each guard is adorn with runes and icons of Khorne while carrying jagged axes covered in old dry...
People, Armies, and Monsters From Ghur
Stikkyboss Squibly
In the Age of Myth Boingob, Father of All Squigs, trekked across the realms in a glorious rampage...
Snazzy’s Swag-Hive
Snazzy was chased into a sprawling, barn-sized termite mound and set up shop there for …...
Kukorolle
These are larger than average giant armadillos who carriy worse than normal diseases. The bright...
Slogginz the thunder-sloth
There is a mythical mega-fauna here that has become something of a mobile landmark. The Sloggins...
Thunderhorn Ke-lan
Glassy, tinkling hooves of a tall, gossamer coated unicorn-like creature clink-clink as it sniffs...
Jade Furies
A lumbering ogre-sized orruk creature, with lightly glowing leaf green eyes, slowly stomps through...
Locations in Ghur
The Citadel of Coalescence
Located at the shore of Vensoth Bay, the Citadel of Coalescence is the heavily fortified main...
Ice Fangs
A frozen bay that has long been known to be a battlefield for Ogor Marauders. It was said that...
Vensoth Bay
This bay has been unable to be held by any naval power in Thondia. Though whoever can get a...
Mangrel Isle
King Marrowblade has built up massive fortifications on the Island, from this large Castle he has...
Thunderscorn Peaks
Home of powerful Dragon Ogor Clans that still seek vengeance for their defeat during the Age of...
Krondspine Range
A massive mountain range in Central Thondia that wraps around Lake Everglut. This gargantuan range...